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Digital Signal Processing. The Scientist and Engineers Guide. Steven W. Smith

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Chapter 3- ADC and DAC

37

 

3.025

 

 

 

 

 

 

 

 

 

 

 

 

a. Original analog signal

 

 

 

 

volts)

3.020

 

 

 

 

 

 

 

 

 

 

3.015

 

 

 

 

 

 

 

 

 

 

(in

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Amplitude

3.010

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

3.005

 

 

 

 

 

 

 

 

 

 

 

3.000

 

 

 

 

 

 

 

 

 

 

 

0

5

10

15

20

25

30

35

40

45

50

 

 

 

 

 

 

Time

 

 

 

 

 

FIGURE 3-1

Waveforms illustrating the digitization process. The conversion is broken into two stages to allow the effects of sampling to be separated from the effects of quantization. The first stage is the sample-and-hold (S/H), where the only information retained is the instantaneous value of the signal when the periodic sampling takes place. In the second stage, the ADC converts the voltage to the nearest integer number. This results in each sample in the digitized signal having an error of up to ±½ LSB, as shown in (d). As a result, quantization can usually be modeled as simply adding noise to the signal.

analog

digital

input

output

S/H ADC

Amplitude (in volts)

3.025

 

 

 

 

 

 

 

 

 

 

 

b. Sampled analog signal

 

 

 

 

3.020

 

 

 

 

 

 

 

 

 

 

3.015

 

 

 

 

 

 

 

 

 

 

3.010

 

 

 

 

 

 

 

 

 

 

3.005

 

 

 

 

 

 

 

 

 

 

3.000

 

 

 

 

 

 

 

 

 

 

0

5

10

15

20

25

30

35

40

45

50

 

 

 

 

 

Time

 

 

 

 

 

Digital number

3025

c. Digitized signal

3020

3015

3010

3005

3000

0

5

10

15

20

25

30

35

40

45

50

Sample number

Error (in LSBs)

1.0

d. Quantization error

pdf

0.5

0.0

-0.5

-1.0

0

5

10

15

20

25

30

35

40

45

50

Sample number

38

The Scientist and Engineer's Guide to Digital Signal Processing

analog signal. For example, imagine an analog signal with a maximum amplitude of 1.0 volt, and a random noise of 1.0 millivolt rms. Digitizing this signal to 8 bits results in 1.0 volt becoming digital number 255, and 1.0 millivolt becoming 0.255 LSB. As discussed in the last chapter, random noise signals are combined by adding their variances. That is, the signals are added in quadrature: A 2 %B 2 ' C . The total noise on the digitized signal is therefore given by: 0.2552 % 0.292 ' 0.386 LSB. This is an increase of about 50% over the noise already in the analog signal. Digitizing this same signal to 12 bits would produce virtually no increase in the noise, and nothing would be lost due to quantization. When faced with the decision of how many bits are needed in a system, ask two questions: (1) How much noise is already present in the analog signal? (2) How much noise can be tolerated in the digital signal?

When isn't this model of quantization valid? Only when the quantization error cannot be treated as random. The only common occurrence of this is when the analog signal remains at about the same value for many consecutive samples, as is illustrated in Fig. 3-2a. The output remains stuck on the same digital number for many samples in a row, even though the analog signal may be changing up to ±½ LSB. Instead of being an additive random noise, the quantization error now looks like a thresholding effect or weird distortion.

Dithering is a common technique for improving the digitization of these slowly varying signals. As shown in Fig. 3-2b, a small amount of random noise is added to the analog signal. In this example, the added noise is normally distributed with a standard deviation of 2/3 LSB, resulting in a peak- to-peak amplitude of about 3 LSB. Figure (c) shows how the addition of this dithering noise has affected the digitized signal. Even when the original analog signal is changing by less than ±½ LSB, the added noise causes the digital output to randomly toggle between adjacent levels.

To understand how this improves the situation, imagine that the input signal is a constant analog voltage of 3.0001 volts, making it one-tenth of the way between the digital levels 3000 and 3001. Without dithering, taking 10,000 samples of this signal would produce 10,000 identical numbers, all having the value of 3000. Next, repeat the thought experiment with a small amount of dithering noise added. The 10,000 values will now oscillate between two (or more) levels, with about 90% having a value of 3000, and 10% having a value of 3001. Taking the average of all 10,000 values results in something close to 3000.1. Even though a single measurement has the inherent ±½ LSB limitation, the statistics of a large number of the samples can do much better. This is quite a strange situation: adding noise provides more information.

Circuits for dithering can be quite sophisticated, such as using a computer to generate random numbers, and then passing them through a DAC to produce the added noise. After digitization, the computer can subtract

Chapter 3- ADC and DAC

39

 

3005

 

 

 

 

 

 

 

 

 

 

number)

 

a. Digitization of a small amplitude signal

 

3004

 

 

 

 

 

 

 

 

 

 

digital(or

 

 

 

 

 

 

 

 

 

 

3002

 

 

 

analog signal

 

 

 

 

 

3003

 

 

 

 

 

 

 

Millivolts

3001

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

3000

 

 

 

 

digital signal

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

0

5

10

15

20

25

30

35

40

45

50

Time (or sample number)

FIGURE 3-2

Illustration of dithering. Figure (a) shows how an analog signal that varies less than ±½ LSB can become stuck on the same quantization level during digitization. Dithering improves this situation by adding a small amount of random noise to the analog signal, such as shown in (b). In this example, the added noise is normally distributed with a standard deviation of 2/3 LSB. As shown in (c), the added noise causes the digitized signal to toggle between adjacent quantization levels, providing more information about the original signal.

3005

b. Dithering noise added

3004

original analog signal

Millivolts

3003

3002

 

3001

with added noise

 

3000

 

 

 

 

 

 

 

 

 

 

 

0

5

10

15

20

25

30

35

40

45

50

 

 

 

 

 

 

Time

 

 

 

 

 

 

3005

 

 

 

 

 

 

 

 

 

 

number)

 

c. Digitization of dithered signal

 

 

 

3004

 

 

 

 

 

 

 

 

 

 

 

 

original analog signal

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

(or digital

3003

 

 

 

 

 

 

 

 

 

 

3002

 

 

 

 

 

 

 

 

 

 

Millivolts

3001

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

3000

 

 

 

 

digital signal

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

0

5

10

15

20

25

30

35

40

45

50

Time (or sample number)

the random numbers from the digital signal using floating point arithmetic. This elegant technique is called subtractive dither, but is only used in the most elaborate systems. The simplest method, although not always possible, is to use the noise already present in the analog signal for dithering.

The Sampling Theorem

The definition of proper sampling is quite simple. Suppose you sample a continuous signal in some manner. If you can exactly reconstruct the analog signal from the samples, you must have done the sampling properly. Even if the sampled data appears confusing or incomplete, the key information has been captured if you can reverse the process.

Figure 3-3 shows several sinusoids before and after digitization. The continuous line represents the analog signal entering the ADC, while the square markers are the digital signal leaving the ADC. In (a), the analog signal is a constant DC value, a cosine wave of zero frequency. Since the analog signal is a series of straight lines between each of the samples, all of the information needed to reconstruct the analog signal is contained in the digital data. According to our definition, this is proper sampling.

40

The Scientist and Engineer's Guide to Digital Signal Processing

The sine wave shown in (b) has a frequency of 0.09 of the sampling rate. This might represent, for example, a 90 cycle/second sine wave being sampled at 1000 samples/second. Expressed in another way, there are 11.1 samples taken over each complete cycle of the sinusoid. This situation is more complicated than the previous case, because the analog signal cannot be reconstructed by simply drawing straight lines between the data points. Do these samples properly represent the analog signal? The answer is yes, because no other sinusoid, or combination of sinusoids, will produce this pattern of samples (within the reasonable constraints listed below). These samples correspond to only one analog signal, and therefore the analog signal can be exactly reconstructed. Again, an instance of proper sampling.

In (c), the situation is made more difficult by increasing the sine wave's frequency to 0.31 of the sampling rate. This results in only 3.2 samples per sine wave cycle. Here the samples are so sparse that they don't even appear to follow the general trend of the analog signal. Do these samples properly represent the analog waveform? Again, the answer is yes, and for exactly the same reason. The samples are a unique representation of the analog signal. All of the information needed to reconstruct the continuous waveform is contained in the digital data. How you go about doing this will be discussed later in this chapter. Obviously, it must be more sophisticated than just drawing straight lines between the data points. As strange as it seems, this is proper sampling according to our definition.

In (d), the analog frequency is pushed even higher to 0.95 of the sampling rate, with a mere 1.05 samples per sine wave cycle. Do these samples properly represent the data? No, they don't! The samples represent a different sine wave from the one contained in the analog signal. In particular, the original sine wave of 0.95 frequency misrepresents itself as a sine wave of 0.05 frequency in the digital signal. This phenomenon of sinusoids changing frequency during sampling is called aliasing. Just as a criminal might take on an assumed name or identity (an alias), the sinusoid assumes another frequency that is not its own. Since the digital data is no longer uniquely related to a particular analog signal, an unambiguous reconstruction is impossible. There is nothing in the sampled data to suggest that the original analog signal had a frequency of 0.95 rather than 0.05. The sine wave has hidden its true identity completely; the perfect crime has been committed! According to our definition, this is an example of improper sampling.

This line of reasoning leads to a milestone in DSP, the sampling theorem. Frequently this is called the Shannon sampling theorem, or the Nyquist sampling theorem, after the authors of 1940s papers on the topic. The sampling theorem indicates that a continuous signal can be properly sampled, only if it does not contain frequency components above one-half of the sampling rate. For instance, a sampling rate of 2,000 samples/second requires the analog signal to be composed of frequencies below 1000 cycles/second. If frequencies above this limit are present in the signal, they will be aliased to frequencies between 0 and 1000 cycles/second, combining with whatever information that was legitimately there.

Chapter 3- ADC and DAC

41

3

a. Analog frequency = 0.0 (i.e., DC)

2

1

Amplitude

0

 

-1

-2

-3

Time (or sample number)

 

3

 

c. Analog frequency = 0.31 of sampling rate

 

2

Amplitude

1

0

 

 

-1

 

-2

 

-3

Time (or sample number)

 

3

 

b. Analog frequency = 0.09 of sampling rate

 

2

Amplitude

1

0

 

 

-1

 

-2

 

-3

 

Time (or sample number)

 

3

 

d. Analog frequency = 0.95 of sampling rate

 

2

Amplitude

1

0

 

 

-1

 

-2

 

-3

Time (or sample number)

FIGURE 3-3

Illustration of proper and improper sampling. A continuous signal is sampled properly if the samples contain all the information needed to recreate the original waveform. Figures (a), (b), and (c) illustrate proper sampling of three sinusoidal waves. This is certainly not obvious, since the samples in (c) do not even appear to capture the shape of the waveform. Nevertheless, each of these continuous signals forms a unique one-to-one pair with its pattern of samples. This guarantees that reconstruction can take place. In (d), the frequency of the analog sine wave is greater than the Nyquist frequency (one-half of the sampling rate). This results in aliasing, where the frequency of the sampled data is different from the frequency of the continuous signal. Since aliasing has corrupted the information, the original signal cannot be reconstructed from the samples.

Two terms are widely used when discussing the sampling theorem: the Nyquist frequency and the Nyquist rate. Unfortunately, their meaning is not standardized. To understand this, consider an analog signal composed of frequencies between DC and 3 kHz. To properly digitize this signal it must be sampled at 6,000 samples/sec (6 kHz) or higher. Suppose we choose to sample at 8,000 samples/sec (8 kHz), allowing frequencies between DC and 4 kHz to be properly represented. In this situation there are four important frequencies: (1) the highest frequency in the signal, 3 kHz; (2) twice this frequency, 6 kHz; (3) the sampling rate, 8 kHz; and (4) one-half the sampling rate, 4 kHz. Which of these four is the Nyquist frequency and which is the Nyquist rate? It depends who you ask! All of the possible combinations are

42

The Scientist and Engineer's Guide to Digital Signal Processing

used. Fortunately, most authors are careful to define how they are using the terms. In this book, they are both used to mean one-half the sampling rate.

Figure 3-4 shows how frequencies are changed during aliasing. The key point to remember is that a digital signal cannot contain frequencies above one-half the sampling rate (i.e., the Nyquist frequency/rate). When the frequency of the continuous wave is below the Nyquist rate, the frequency of the sampled data is a match. However, when the continuous signal's frequency is above the Nyquist rate, aliasing changes the frequency into something that can be represented in the sampled data. As shown by the zigzagging line in Fig. 3-4, every continuous frequency above the Nyquist rate has a corresponding digital frequency between zero and one-half the sampling rate. If there happens to be a sinusoid already at this lower frequency, the aliased signal will add to it, resulting in a loss of information. Aliasing is a double curse; information can be lost about the higher and the lower frequency. Suppose you are given a digital signal containing a frequency of 0.2 of the sampling rate. If this signal were obtained by proper sampling, the original analog signal must have had a frequency of 0.2. If aliasing took place during sampling, the digital frequency of 0.2 could have come from any one of an infinite number of frequencies in the analog signal: 0.2, 0.8, 1.2, 1.8, 2.2, þ .

Just as aliasing can change the frequency during sampling, it can also change the phase. For example, look back at the aliased signal in Fig. 3-3d. The aliased digital signal is inverted from the original analog signal; one is a sine wave while the other is a negative sine wave. In other words, aliasing has changed the frequency and introduced a 180E phase shift. Only two phase shifts are possible: 0E (no phase shift) and 180E (inversion). The zero phase shift occurs for analog frequencies of 0 to 0.5, 1.0 to 1.5, 2.0 to 2.5, etc. An inverted phase occurs for analog frequencies of 0.5 to 1.0, 1.5 to 2.0, 2.5 to 3.0, and so on.

Now we will dive into a more detailed analysis of sampling and how aliasing occurs. Our overall goal is to understand what happens to the information when a signal is converted from a continuous to a discrete form. The problem is, these are very different things; one is a continuous waveform while the other is an array of numbers. This "apples-to-oranges" comparison makes the analysis very difficult. The solution is to introduce a theoretical concept called the impulse train.

Figure 3-5a shows an example analog signal. Figure (c) shows the signal sampled by using an impulse train. The impulse train is a continuous signal consisting of a series of narrow spikes (impulses) that match the original signal at the sampling instants. Each impulse is infinitesimally narrow, a concept that will be discussed in Chapter 13. Between these sampling times the value of the waveform is zero. Keep in mind that the impulse train is a theoretical concept, not a waveform that can exist in an electronic circuit. Since both the original analog signal and the impulse train are continuous waveforms, we can make an "apples-apples" comparison between the two.

Chapter 3- ADC and DAC

43

 

DC

Nyquist

 

 

 

 

 

Frequency

 

 

 

 

 

 

GOOD

 

ALIASED

 

 

 

 

 

 

 

 

frequency

0.5

 

 

 

 

 

0.4

 

 

 

 

 

 

 

 

 

 

 

 

0.3

 

 

 

 

 

Digital

0.2

 

 

 

 

 

0.1

 

 

 

 

 

 

 

 

 

 

 

 

0.0

 

 

 

 

 

 

0.0

0.5

1.0

1.5

2.0

2.5

Continuous frequency (as a fraction of the sampling rate)

Digital phase (degrees)

270 180

90

0 -90

0.0

0.5

1.0

1.5

2.0

2.5

Continuous frequency (as a fraction of the sampling rate)

FIGURE 3-4

Conversion of analog frequency into digital frequency during sampling. Continuous signals with a frequency less than one-half of the sampling rate are directly converted into the corresponding digital frequency. Above one-half of the sampling rate, aliasing takes place, resulting in the frequency being misrepresented in the digital data. Aliasing always changes a higher frequency into a lower frequency between 0 and 0.5. In addition, aliasing may also change the phase of the signal by 180 degrees.

Now we need to examine the relationship between the impulse train and the discrete signal (an array of numbers). This one is easy; in terms of information content, they are identical. If one is known, it is trivial to calculate the other. Think of these as different ends of a bridge crossing between the analog and digital worlds. This means we have achieved our overall goal once we understand the consequences of changing the waveform in Fig. 3-5a into the waveform in Fig. 3.5c.

Three continuous waveforms are shown in the left-hand column in Fig. 3-5. The corresponding frequency spectra of these signals are displayed in the righthand column. This should be a familiar concept from your knowledge of electronics; every waveform can be viewed as being composed of sinusoids of varying amplitude and frequency. Later chapters will discuss the frequency domain in detail. (You may want to revisit this discussion after becoming more familiar with frequency spectra).

Figure (a) shows an analog signal we wish to sample. As indicated by its frequency spectrum in (b), it is composed only of frequency components between 0 and about 0.33 fs, where fs is the sampling frequency we intend to

44

The Scientist and Engineer's Guide to Digital Signal Processing

use. For example, this might be a speech signal that has been filtered to remove all frequencies above 3.3 kHz. Correspondingly, fs would be 10 kHz (10,000 samples/second), our intended sampling rate.

Sampling the signal in (a) by using an impulse train produces the signal shown in (c), and its frequency spectrum shown in (d). This spectrum is a duplication of the spectrum of the original signal. Each multiple of the sampling frequency, fs, 2fs, 3fs, 4fs, etc., has received a copy and a left-for- right flipped copy of the original frequency spectrum. The copy is called the upper sideband, while the flipped copy is called the lower sideband. Sampling has generated new frequencies. Is this proper sampling? The answer is yes, because the signal in (c) can be transformed back into the signal in (a) by eliminating all frequencies above ½f s. That is, an analog low-pass filter will convert the impulse train, (b), back into the original analog signal, (a).

If you are already familiar with the basics of DSP, here is a more technical explanation of why this spectral duplication occurs. (Ignore this paragraph if you are new to DSP). In the time domain, sampling is achieved by multiplying the original signal by an impulse train of unity amplitude spikes. The frequency spectrum of this unity amplitude impulse train is also a unity amplitude impulse train, with the spikes occurring at multiples of the sampling frequency, fs, 2fs, 3fs, 4fs, etc. When two time domain signals are multiplied, their frequency spectra are convolved. This results in the original spectrum being duplicated to the location of each spike in the impulse train's spectrum. Viewing the original signal as composed of both positive and negative frequencies accounts for the upper and lower sidebands, respectively. This is the same as amplitude modulation, discussed in Chapter 10.

Figure (e) shows an example of improper sampling, resulting from too low of sampling rate. The analog signal still contains frequencies up to 3.3 kHz, but the sampling rate has been lowered to 5 kHz. Notice that fS , 2fS , 3fS þ along the horizontal axis are spaced closer in (f) than in (d). The frequency spectrum, (f), shows the problem: the duplicated portions of the spectrum have invaded the band between zero and one-half of the sampling frequency. Although (f) shows these overlapping frequencies as retaining their separate identity, in actual practice they add together forming a single confused mess. Since there is no way to separate the overlapping frequencies, information is lost, and the original signal cannot be reconstructed. This overlap occurs when the analog signal contains frequencies greater than one-half the sampling rate, that is, we have proven the sampling theorem.

Digital-to-Analog Conversion

In theory, the simplest method for digital-to-analog conversion is to pull the samples from memory and convert them into an impulse train. This is

Chapter 3- ADC and DAC

45

 

 

 

Time Domain

 

 

 

3

 

 

 

 

 

 

2

a. Original analog signal

 

 

 

 

 

 

 

 

Amplitude

1

 

 

 

 

 

0

 

 

 

 

 

 

-1

 

 

 

 

 

 

-2

 

 

 

 

 

 

-3

 

 

 

 

 

 

0

1

2

3

4

5

 

 

 

 

Time

 

 

 

3

 

 

 

 

 

 

2

c. Sampling at 3 times highest frequency

 

 

 

 

 

 

 

 

 

 

 

original signal

 

 

Amplitude

1

 

 

impulse train

 

 

 

 

 

0

 

 

 

 

 

 

 

 

 

 

 

 

-1

 

 

 

 

 

 

-2

 

 

 

 

 

 

-3

 

 

 

 

 

 

0

1

2

3

4

5

 

 

 

 

Time

 

 

 

3

 

 

 

 

 

e. Sampling at 1.5 times highest frequency

 

2

 

 

 

 

 

 

 

 

 

original signal

 

Amplitude

1

 

 

 

impulse train

 

 

 

 

 

 

0

 

 

 

 

 

 

 

 

 

 

 

 

-1

 

 

 

 

 

 

-2

 

 

 

 

 

 

-3

 

 

 

 

 

 

0

1

2

3

4

5

Time

 

Frequency Domain

 

3

 

 

 

 

 

 

 

b. Original signal's spectrum

 

 

2

 

 

 

 

 

 

Amplitude

 

 

 

 

 

 

1

 

 

 

 

 

 

0

 

 

 

 

 

 

0

100

200f

300

4002f

500

6003f

 

 

s

Frequency

s

 

s

 

 

 

 

 

 

3

 

 

 

 

 

 

 

d. Duplicated spectrum from sampling

 

 

lower

upper

 

 

 

 

sideband sideband

 

 

 

2

 

 

 

 

 

 

Amplitude

 

 

 

 

 

 

1

 

 

 

 

 

 

0

 

 

 

 

 

 

0

100

200f

300

4002f

500

6003f

 

 

s

Frequency

s

 

s

 

 

 

 

 

 

3

 

 

 

 

 

 

 

f. Overlapping spectra causing aliasing

 

2 Amplitude 1

0

0

100f

2002f

3003f

4004f

5005f

6006f

 

s

s

s

s

s

s

Frequency

FIGURE 3-5

The sampling theorem in the time and frequency domains. Figures (a) and (b) show an analog signal composed of frequency components between zero and 0.33 of the sampling frequency, fs. In (c), the analog signal is sampled by converting it to an impulse train. In the frequency domain, (d), this results in the spectrum being duplicated into an infinite number of upper and lower sidebands. Since the original frequencies in (b) exist undistorted in (d), proper sampling has taken place. In comparison, the analog signal in (e) is sampled at 0.66 of the sampling frequency, a value exceeding the Nyquist rate. This results in aliasing, indicated by the sidebands in (f) overlapping.

46

The Scientist and Engineer's Guide to Digital Signal Processing

illustrated in Fig. 3-6a, with the corresponding frequency spectrum in (b). As just described, the original analog signal can be perfectly reconstructed by passing this impulse train through a low-pass filter, with the cutoff frequency equal to one-half of the sampling rate. In other words, the original signal and the impulse train have identical frequency spectra below the Nyquist frequency (one-half the sampling rate). At higher frequencies, the impulse train contains a duplication of this information, while the original analog signal contains nothing (assuming aliasing did not occur).

While this method is mathematically pure, it is difficult to generate the required narrow pulses in electronics. To get around this, nearly all DACs operate by holding the last value until another sample is received. This is called a zeroth-order hold, the DAC equivalent of the sample-and-hold used during ADC. (A first-order hold is straight lines between the points, a second-order hold uses parabolas, etc.). The zeroth-order hold produces the staircase appearance shown in (c).

In the frequency domain, the zeroth-order hold results in the spectrum of the impulse train being multiplied by the dark curve shown in (d), given by the equation:

EQUATION 3-1

High frequency amplitude reduction due to the zeroth-order hold. This curve is plotted in Fig. 3-6d. The sampling frequency is represented by fS . For f ' 0, H ( f ) ' 1 .

H ( f ) ' /

sin(Bf /fs )

/

0

Bf /fs

0

0

0

This is of the general form: sin (Bx) /(Bx), called the sinc function or sinc(x). The sinc function is very common in DSP, and will be discussed in more detail in later chapters. If you already have a background in this material, the zerothorder hold can be understood as the convolution of the impulse train with a rectangular pulse, having a width equal to the sampling period. This results in the frequency domain being multiplied by the Fourier transform of the rectangular pulse, i.e., the sinc function. In Fig. (d), the light line shows the frequency spectrum of the impulse train (the "correct" spectrum), while the dark line shows the sinc. The frequency spectrum of the zeroth order hold signal is equal to the product of these two curves.

The analog filter used to convert the zeroth-order hold signal, (c), into the reconstructed signal, (f), needs to do two things: (1) remove all frequencies above one-half of the sampling rate, and (2) boost the frequencies by the reciprocal of the zeroth-order hold's effect, i.e., 1/sinc(x). This amounts to an amplification of about 36% at one-half of the sampling frequency. Figure (e) shows the ideal frequency response of this analog filter.

This 1/sinc(x) frequency boost can be handled in four ways: (1) ignore it and accept the consequences, (2) design an analog filter to include the 1/sinc(x)

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