- •1. Roleplaying in the Wasteland 5
- •2. Making a Character 11
- •3. Leveling Up Your Character 125
- •4. Equipment of the Wastelands 150
- •5. Magic and Flight 241
- •6. Example Characters 395
- •7. Combat – Messin’ Up the Wastes 435
- •12. Gm’s Guide to the Equestrian Wastes 602
- •Ian Fraser
- •1/10 – Extraordinarily Difficult
- •Virtues – Kindness, Loyalty, Honesty, Generosity, and Laughter (Joy)
- •In summary, Ghoul characters:
- •Our Heroes are Different, Part 2 - Skills
- •Illusion/stealth
- •Standard alicorn starting spells list:
- •Unicorn and Alicorn Spells By Level (Alphabetical):
- •Ingredients
- •V elvet Remedy
- •V elvet Remedy
- •In Combat Fear Roll Failure Effects
- •Table XXXVI: How long a character can hold their breath, by endurance score.
- •In general, try to think of karma as a spectrum ranging from 500 to -500 (but with no ‘hard cap’ limit). This can help you reward or punish your characters accordingly.
- •Insanity and Raider Disease
Starting Recipes 327
Use in Combat 328
Gaining New Recipes 329
Ingredients 331
Fetishes and Magical Items 332
Zebra Recipes 333
Level 1 336
Level 2 345
Level 3 354
Level 4 364
Necromantic Influences 371
Black Book Spells 373
The Magic of Flight 379
How to be AWESOME 379
Flight Maneuvers 381
Level 1 382
Level 2 383
Level 3 387
Level 4 391
6. Example Characters 395
Level 01 395
Level 15 406
Level 30 420
7. Combat – Messin’ Up the Wastes 435
Combat Initiative Order 436
Surprise! 436
Movement 437
CHAAARGE! 437
Jumping 437
Sneaking 438
Digging and Climbing 439
Teleportation 439
Flight 440
Weight Penalties 440
Targeting – With or Without S.A.T.S 441
Hit Locations and Effects 443
Targeting in Melee 448
Friendly Fire 448
Optional: Random Hit 449
Locations
Targeting Explosives and 451 AoE Effects
Reloading 451
Cover, Blocking and Dodging 452
Blocking 452
Dodging 453
Hitting the Deck 453
Cover Reference Tables 454
Critical Hits & Combat Effects 456
Sneak Attack Criticals 457
Knock Down 457
Weapon Degradation 458
Armor – How it Works 460
Armor Degradation 460
Explosives and Armor 461
Wounds and Crippling 462
Explosives, Area of Effect, and Wounds 462
Unconsciousness 463
Disabling Machines and Spell Matrices 464
How to Die 465
Ongoing Effects – Poison and Fire 466
Fear and Horror 467
Combat Summary 471
8. Merchants and Traders 472
A Few Basic Guidelines 472
Notable Major Settlements 473
Scavenging and What It Means 474
9. Karma 475
Letting Your Reputation Do the Talking 475
Fame 476
Infamy 476
10. Gettin’ By 477
Day to Day Survival 477
Starvation and Dehydration 477
Sleeping and Sleep Deprivation 479
Spotting Trouble 480
Movement Across the Wasteland 481
Factions and Settlements 482
Politics 482
11. Dangers of the Wasteland 483
Radiation 483
Taint 485
Enervation 488
Monsters, Mutants and Manticores 490
My Little Monster Manual 490
Make Your Own Monster 576
“Is there anything out here that isn’t 578 trying to kill us?”
Everything Else That Might Kill You 579
Bleeding Out 579
Starvation and Dehydration 579
Fall Damage 580
Suffocation 581
Pink Cloud 582
Disease 584
Traps 597
Exposure - Heat and Cold 599
12. Gm’s Guide to the Equestrian Wastes 602
Cutie Marks and Glyph Marks 602
Giving Out Karma 603
Rapid NPC Generation 605
Creating and Dealing with Large Combats 605
“Mooks” 606
Big Bag Evil Guys 607
Group Initiative 609
Fireball Formation 609
“They were ponies, once.” 610
Mutation and Ghoulification 610
Augmentation – Magical or Technological 610
Insanity and Raider Disease 610
Going Feral 611
How to Set Up a Scenario 615
“What Genre is this?” 617
Random Encounters Table 618
Unique Weapons and Armor 621
The Legacy of the Ministry Mares 623
Statuettes 625
Memory Orbs 626
Quick Reference Weather and 628 Lighting Guides
Character Sheet Supplement 629
Character Sheet 630
MFD Calculation Table 632
Brief
Disclaimer:
I
do not own any of the material related to Fallout 3, Fallout 2,
Fallout, or Fallout: New Vegas. For that matter, I also own none
of the material related to the My Little Pony franchise. Any ideas
or other references and materials cribbed from those games and
their extended universes are the sole property of Bethesda
Softworks; similarly all references and materials from the My
Little Pony universe are property of Hasbro, Inc. In all
likelihood, almost everything else is just converted from the ideas
displayed so eloquently by Kkat, Somber, Mimezinga, No One, and
other writers working within the Fallout: Equestria universe… and
I don’t own any of that either, so send credit their way. If on
the off-chance I have created something truly unique, then that is
licensed under creative commons, share and share alike, please do
not edit without explicit permission from me (--Alex Georges, AKA
RoruArcher).
Credits and Testers
This book would not have been possible without the help of many testers, editors, and players, for many of whom this was their first pen and paper RPG.
Thank you all for your support and assistance in helping to make the Equestrian Wasteland something that we all can enjoy (or suffer through, as appropriate)
System Construction
Alex Georges
Editors and Major Contributors
Joesh Baker
Lucy Bowen
Jacob Buchowiecki
Alton DeHaan
Jeremiah Magni
Zack Weiler
Justin Gronet
Players and 1st Gen Testers
David Avila
Chad Brantley
David Buckley
Rory Burtzlaff
George Bushnell
Evan Carr
Chris Schutter
Mitchell Cipriano
Jason Clements
Matthew Detering
Christina Duarte
