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3. Track editor - Keyboard shortcuts

Track editor has now additional keyboard shortcuts, which allows to dynamically change few options about block placing. Some of these default settings can be set in the configurator, as it was written in previous chapter. Those options can be useful, so it’s worth to look at them.

Track editor shortcuts on keyboard:

List of shortcuts currently used in Unlimiter 1.1.0.0:

Shortcut

Function

Version

LShift + Q

Toggle creating block connectors...

0.7.0.0

LShift + E

Refreshing variations of blocks around deleted block.

0.7.0.0

LShift + D

Function which can set one of block’s variations:

  • Automatic mode (default)

  • Only air variation

  • Only ground variation

If selected block doesn’t have selected variation type, variation is automatically selected to Automatic mode.

0.7.0.0

LShift + F

Function which allows to put blocks upside down.

This function doesn’t work with certain blocks.

0.7.0.0

LShift + B

Snap to ground tool

Helpful function which allows to place blocks on ground level, very helpful with hills on stadium environment.

0.7.0.0

RShift

Function which shows all information about currently selected block

Shown block information:

  1. Block ID on the map

  2. Block name

  3. Block position (x, y, z)

  4. Block rotation

  5. Current Variation of the block

0.7.0.0

LShift + S

Change block manipulation mode: Moving or Rotating

1.1.0.0

LShift + Arrow keys

Manipulate selected block

1.1.0.0

LShift + X + Arrow keys

Manipulate selected block in other axis (arrow up and down)

1.1.0.0

LShift + I

Decrease block move strength

1.1.0.0

LShift + O

Increase block move strength

1.1.0.0

LShift + Tab

Reset block manipulations

1.1.0.0

4. MediaTracker

Before explanation of shortcuts you have to know that every clip in MediaTracker has four slots for the function like change vehicle acceleration, v-max etc.

Features are divided into:

  1. Catalog - Collections of functions whose changes specific aspects in the game.

  2. Function - Specific function, that change specific value in the game.

  3. Value

List of catalogs in Unlimiter 1.1:

ID

Catalog

Description

0

None

-

1

Vehicle

Catalog with functions which changes vehicle parameters

2

Reset

Catalog with functions which resets vehicle parameters to default.

3

Clip communication

Catalog with functions whose allow to communicate and display other MediaTracker clips.

Function in specific catalogs located in Unlimiter 1.1:

NOTE: All those parameters work with Stadium Car but they may not work with some or all cars from TMS and TMO.

Catalog

Functions

ID

Version

Vehicle

Change vehicle gravity (new method)

1

0.7.0.0

Change vehicle gravity (old method)

2

0.7.0.0

Change vehicle gravity (simple inversion)

3

0.7.0.0

Change vehicle maximum speed (forward)

4

0.7.0.0

Change vehicle maximum speed (backward)

5

0.7.0.0

Change yellow booster multiplier

6

0.7.0.0

Change red booster multiplier

7

0.7.0.0

Change vehicle acceleration

8

0.7.0.0

Change vehicle acceleration (new)

9

1.1.0.0

Change yellow booster effect time

10

1.1.0.0

Change red booster effect time

11

1.1.0.0

Change vehicle property (locked)

12

1.1.0.0

Change drift deceleration

13

1.1.0.0

Change air deceleration

14

1.1.0.0

Change steering strength

15

1.1.0.0

Change steepness acceleration

16

1.1.0.0

Change roof deceleration

17

1.1.0.0

Change vehicle grip

18

1.1.0.0

Change free wheeling brake

19

1.1.0.0

Change vehicle brake

20

1.1.0.0

Change water bounce strength

21

1.1.1.0

Reset

Reset all vehicle values

1

0.7.0.0

Reset vehicle gravity

2

0.7.0.0

Reset vehicle maximum speed ( forward and backward )

3

0.7.0.0

Reset vehicle maximum speed ( forward )

4

0.7.0.0

Reset vehicle maximum speed ( backward )

5

0.7.0.0

Reset booster multiplier ( yellow and red )

6

0.7.0.0

Reset yellow booster multiplier

7

0.7.0.0

Reset red booster multiplier

8

0.7.0.0

Reset acceleration multiplier

9

0.7.0.0

Reset booster effect time

10

1.1.0.0

Reset yellow booster effect time

11

1.1.0.0

Reset red booster effect time

12

1.1.0.0

Reset drift deceleration

13

1.1.0.0

Reset air deceleration

14

1.1.0.0

Reset steering strength

15

1.1.0.0

Reset steepness acceleration

16

1.1.0.0

Reset roof deceleration

17

1.1.0.0

Reset vehicle grip

18

1.1.0.0

Reset free wheeling brake

19

1.1.0.0

Reset vehicle brake

20

1.1.0.0

Reset water bounce strength

21

1.1.1.0

Clip communication

Communicate with other clip without displaying him

1

0.7.0.0

Communicate with other clip and display him

2

0.7.0.0

Add script to update list

3

1.1.0.0

NOTE: Difference between old and new method of gravity change consists in different effect on the car. New gravity changes only force, how the car is attracted to the ground when he is in air. Old gravity method changes vehicle gravity everywhere, which affect on attraction everywhere and change other vehicle parameters, especially controllability.

NOTE: Difference between old and new method of acceleration change consists in one being a direct value and the other being a multiplier.

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