- •О.М. Подолян Computer Engineering (English for Special Purposes)
- •Vocabulary:
- •Microelectronics and microminiaturization
- •Vocabulary:
- •Unit 2 History of computers
- •The first calculating devices
- •Vocabulary:
- •The first computers
- •From electromechanical to electronic computers: aiken to eniac
- •From univac to pc
- •Unit 3 Personal computers
- •What is a computer?
- •Vocabulary:
- •What is hardware?
- •Vocabulary:
- •The monitor
- •Operating systems
- •Vocabulary:
- •Modern Engineering Trends
- •Vocabulary:
- •Fields of Engineering
- •Vocabulary:
- •Unit 2 Automation
- •Automation
- •Vocabulary:
- •Types of Automation
- •Vocabulary:
- •Robots in Manufacturing
- •Vocabulary:
- •Chapter III. Home reading text 1. The Computer-Based Information System
- •Text 2. Is there an End to the Computer Race?
- •Text 3. Windows
- •Text 4. Computers Concern You
- •Text 5. Optical Technology
- •Text 6. Computer Graphics
- •Text 7. Computer generations
- •Text 8. Programming languages
- •Text 9. Automobile production
- •Text 10. Electric current
- •Text 11. Effects produced by a current
- •Text 12. Conductors and insulators
- •Text 13. Semiconductors
- •Text 14. Three-phase induction motor
- •Text 15. Technology in our lives
- •Text 16. Engineering as a profession
- •Text 17. Realm of engineering
- •Text 18. Engines
- •Text 19. Automatic machine tools
- •Text 20. Automated production lines
- •Text 21. Application of automation and robotics in industry
- •Text 22. Rapid manufacturing
Text 6. Computer Graphics
Computer graphics are pictures and drawings produced by computers. A graphics programme interprets the input provided by the user and transports it into images that can be displayed on the screen, printed on paper or transferred to microfilm. In the process the computer uses hundreds of mathematical formulas to convert the bits of data into precise shapes and colors. Graphics can be developed for a variety of uses including illustrations, architectural designs and detailed engineering drawings.
Mechanical engineering uses sophisticated programs for applications in computer-aided design (CAD) and computer-aided manufacturing (CAM). In the car industry CAD software is used to develop, model and test car designs before the actual parts are made. This can save a lot of time and money.
Basically, computer helps users to understand complex information quickly by presenting it in more understandable and clearer visual forms. Electric engineers use computer graphics for designing circuits and in business it is possible to present information as graphics and diagrams. These are certain to be much more effective ways of communicating than lists of figures or long explanations. Today, three-dimensional graphics along with color and computer animation are supposed to be essential for graphic design, computer-aided engineering (CAE) and academic research. Computer animation is the process of creating objects and pictures which move across the screen; it is used by scientists and engineers to analyze problems. With appropriate software they can study the structure of objects and how it is affected by particular changes.
A graphic package is the software that enables the user to draw and manipulate objects on a computer. Each graphic package has its own facilities, as well as a wide range of basic drawing and painting tools. The collection of tools in a package is known as a palette. The basic geometric shapes, such as lines between two points, arcs, circles, polygons, ellipses and even text, making graphical objects are called “primitives”. You can choose both the primitive you want and where it should go on the screen. Moreover, you can specify the «attributes» of each primitive, e.g., its color, line type and so on. The various tools in a palette usually appear together as pop-up icons in a menu. To use one you can activate it by clicking on it. After specifying the primitives and their attributes you must transform them. Transformation means moving or manipulating the object by translating, rotating and scaling the object. Translation is moving an object along an axis to somewhere else in the viewing area. Rotation is turning the object larger or smaller in any of the horizontal, vertical or depth direction (corresponding to the x, у and z axis). The term «rendering» describes the techniques used to make your object look real. Rendering includes hidden surface removal, light sources and reflections.
Text 7. Computer generations
The first generation (1951-1959). The first generation of computers is usually thought of as beginning with the UNIVAC I in 1951. First-generation machines used vacuum tubes, their speed was measured in milliseconds (thousandths of a second), and the data input and output was usually based on punched cards. First-generation computers typically filled a very large room, and were used primarily for research.
In early 1951 the first UNIVAC-1 became operational at the Census Bureau. When it displaced IBM punched card equipment at the Census Bureau, Thomas J. Watson, the son of IBM’s founder reacted quickly to move IBM into the computer age. The first computer acquired for data processing and record keeping by a business organization was another UNIVAC-1, installed in 1954 at General Electric’s Appliance Park in Louisville, Kentucky. The IBM 650 entered service in Boston in late 1954. A comparatively inexpensive machine for that time, it was widely accepted. It gave IBM the leadership in computer production in 1955.
In the period from 1954 to 1959, many businesses acquired computers for data processing purposes, even though these first-generation machines had been designed for scientific uses. Nonscientists generally saw the computer as an accounting tool, and the first business applications were designed to process routine tasks such as payrolls. The full potential of the computer was underestimated, and many firms used computers because it was the prestigious thing to do. But we shouldn’t judge the early users of computers too harshly. They were pioneering in the use of a new tool. They had to staff their computer installations with a new breed of workers, and they had to prepare programmes in a tedious machine language. In spite of these obstacles, the computer was a fast and accurate processor of mountains of paper.
The second generation (1959-1964). The invention of the transistor led to computers that were both smaller and faster. During this period they were about the size of a closet, and operated in microseconds (millionths of a second). Internal memory was magnetic, and magnetic tapes and disks as well as punched cards were used for input, output, and storage. Computers were still fairly specialized: although computers could now be used for business as well as scientific applications, one computer could not perform both tasks. The computers of the 2nd generation which began to appear in 1959, were made smaller and faster and had greater computing capacity. The practice of writing applications programmes in machine language gave way to the use of higher-level programming languages. And the vacuum tube, with its relatively short life, gave way to transistors that had been developed at Bell Laboratories in 1947 by John Bardeen, Willliam Shockley, and Walter Brattain.
The third generation and beyond. There is general agreement that the third generation began in 1964 with the introduction of the IBM System 360, which could handle both scientific and business computing. Computers shrank to the size of a large desk, and processing time shrank to nanoseconds (billionths of a second). Instead of individual transistors, as in the second generation, third-generation computers used integrated circuits, or ICs, which combined hundreds or even thousands of transistors on a single silicon chip. Instead of having a single operator and doing just one task at a time, the computer could work with different people giving them different tasks simultaneously.
Innovation and expansion have continued in the computer industry, but it is hard to tell a date of specific development which marked the end of the third generation and beginning of the fourth generation. Advances in chip design led to further modernisation, and ICs gave way to the microprocessor, the so-called «computer on a chip».
In the mid-1970s the personal computer revolution started, in the last few years more and more PCs have begun to be connected to other PCs and minicomputer systems.
