- •Table of Contents
- •K9 search and rescue
- •Introduction
- •Disclaimer
- •Introduction
- •Buried Deep Under Debris
- •Deployment
- •Team Building
- •Red Cross Dogs
- •Bringsel Technique
- •The History of Search and Rescue Dogs
- •Rescue Dogs in World War II
- •Irma and Psyche
- •Dogs of Exceptional Merit
- •“Knock and Call” Search Method
- •Success in Romania
- •Saving Lives, Recovering Bodies
- •Training the Natural Way
- •The Origins of Our Method
- •New Insights
- •Mechanical Training
- •Is Barking the Optimal Alert?
- •Looking for Solutions
- •What Is a Search and Rescue Dog?
- •Using the Hunting Drive
- •No Aggression
- •The Hunting Drive Complex
- •Aspects of the Hunting Drive Complex
- •Hunting Drive
- •Prey Drive
- •Play Drive
- •Pack Drive
- •Prey Sharing
- •Motion and Occupation Drives
- •The Six Phases of the Dog’s Search
- •Alerts with Body Language
- •Alerts with Barking
- •Barking to the Handler
- •The Replacement Prey
- •An Ideal Way to Use the Drives
- •Search Passion
- •Conditioning
- •The Right Drives
- •A Full Partner
- •Training in Three Steps
- •Young Dog Training
- •Adult Dog Training
- •The Learning Process
- •1. Stimulating Interest in the Sock Toy
- •2. Connecting the Sock Toy with Human Scent
- •3. Linking the Search Field and Human to the Sock Toy
- •Individually Adapted Training
- •Stimulating Interest in the Sock Toy
- •Things That Move Are Prey
- •Search and Prey Playing
- •Developing the Search Passion
- •Misunderstandings in Training
- •Interfering with Play
- •Prey Sharing
- •Introducing a Verbal Command
- •Introducing Rubble Walks
- •Let the Dog Set the Pace
- •Connecting the Sock Toy with Human Scent
- •Wilderness Search
- •Disaster Search
- •Reward at the Right Moment
- •Avoid Frustrations
- •Smuggling the Replacement Prey
- •Linking the Search Field and a Human to the Sock Toy
- •Leading the Hunt
- •Releasing to Hunt
- •Handling
- •Frustration
- •Direction-Showing Alerts
- •Importance of Training Helpers
- •Rubble Experience
- •Specially Built Training Centers
- •Disaster Villages
- •Fresh Rubble
- •Training Essentials
- •Searching Without Prey
- •Wilderness Search
- •Search Methods
- •Searching Along a Road
- •Corridor Searching
- •Sector Searching
- •Searching a Slope or Mountain
- •Missing Persons
- •Types of Alerts
- •Barking
- •Bringsel
- •Training the Barking Alert
- •Training the Bringsel Alert
- •Step 10
- •Step 11
- •Step 12
- •Troubleshooting Bringsel Training
- •Training the Recall Alert
- •Training Ranging
- •Step 10
- •Intensive
- •Work Without Stress
- •Best Results
- •Their Secret
- •Rubble Search
- •Trapped People
- •Types of Alert
- •Barking
- •Bringsel
- •Behavior and Postures
- •Training Rubble Search
- •Step 10
- •Step 11
- •Step 12
- •Step 13
- •Behavioristic Approach
- •Intelligence
- •Knock signals
- •Trapped for Nine Days
- •Austrian Army
- •Maternity clinic
- •Mother Teresa
- •Disaster Deployment Tactics
- •Dangers and Security
- •Signs of a Collapse
- •Call Out
- •The Packed Backpack
- •Preparing for a Mission Abroad
- •Parasites
- •Dehydration in Heat and Cold
- •Ten Basic Rules
- •The Five Phases Method
- •Phase 1: Survey
- •Information for Deployment
- •Phase 2: Hasty Search
- •Phase 3: Comb Out
- •Phase 4: Alerts
- •Alerts for Dead People
- •Double-checking Alerts
- •Phase 5: Salvage and Search Again
- •Dangers and Safety Signaling
- •Life-Saving Treatments
- •Search Again
- •Marking Box
- •Panic and Chaos
- •Practiced and Prepared
- •In the Search Area
- •Showing Directions
- •Family Tragedy
- •Fantastic Results
- •The Solid Wall
- •A Child’s Foot
- •New Opening
- •Over the Limits
- •Heavily Mutilated Bodies
- •Grandma and Child
- •Our Search Winds Down
- •Building Damage Typology
- •Elements of Damage
- •Tooth Gap
- •Damage Crater
- •Doll’s House
- •Swallow’s Nest
- •Half Room
- •Spilled Room
- •With Layers Pressed Room
- •Chipped Room
- •Barricaded Room
- •Slide Surface
- •Debris Cone
- •Fringe Debris a
- •Fringe Debris b
- •Mourning Process
- •Mass Graves
- •Avalanche Search
- •Dangers
- •Dog Bivouac
- •The Training Hole
- •Safety in the Hole
- •Dog Training
- •Avalanche Probe
- •Use of the Probe
- •Avalanche Transceiver
- •Hasty Search
- •Fine Search
- •Avalanche Deployment Tactics
- •Comrade Help
- •Digging and Locating the Victim
- •Organized Rescue Operation
- •Base Camp Safety
- •Organization
- •Primary Search Area
- •Freshly Fallen Snow
- •Helicopter
- •The Bulldozer
- •Ten Feet Deep
- •The Backpack
- •A Serious Task
- •With Faultless Precision
- •Mutual Confidence
- •Which Dogs Can Become sar Dogs?
- •Best Breeds
- •Requirements
- •Who Can Become a Handler?
- •Teamwork
- •Reading the Dog
- •Mission Readiness Test
- •Hard Work
- •International Rescue Dog Tests
- •More Than Sports
- •Testing Structure
- •Mission Readiness Test—Rubble
- •Mission Readiness Test—Area
- •2 Training the Natural Way
- •3 The Hunting Drive Complex
- •8 Wilderness Search
- •14 International Rescue Dog Tests
Elements of Damage
This section describes the fifteen types of damage that can be found in buildings. Inset on each illustration is the symbol for that damage type. Use these symbols on cards during exercises to give an overview of the damage and discuss the best approach for the search and rescue dog teams to search for survivors. In most cases, more than one type of damage will be found in a house or building. Knowledge of these types of damage will help in assessing dangers, choosing places to enter, and identifying where survivors are most likely to be found. You’ll also know where you can work with search and rescue dogs and where there is no point in searching.
The fifteen building damage types can be grouped according to whether they describe areas, rooms, or building elements.
1. Damage types describing areas
• Tooth gap
• Damage crater
• Doll’s house
2. Damage types describing rooms
• Swallow’s nest
• Half room
• Spilled room
• Mud-filled room
• “With layers pressed” room
• Chipped room
• Barricaded room
3. Damage types describing building elements
• Slide surface
• Layers
• Debris cone
• Fringe debris A
• Fringe debris B
Tooth Gap
The tooth gap is what we call part of a building that has been blown away, usually by explosion, between a connected series of buildings. Be careful of beams hanging off the sides and other hazards. Victims may be buried in the debris cone outside the building.
Search: Because of the great danger of further collapsing the rubble and suffocating the victims, don’t walk on the rubble yourself. The much lighter weight of the dogs makes them better for this task. See the “Debris Cone” section on page 210 for more information.
Rescue: Usually approach from above or from the sides. Where there are big concrete slabs on the debris cone, preventing salvage from that direction, you can sometimes reach victims by breaking through walls via neighboring houses.
Figure 11.2 Tooth gap.
Damage Crater
A damage crater is a building in which the lower part is destroyed and the upper part is blown away, forming a crater. This damage has significant danger from falling rubble. Victims can be buried in the debris cone at the foot of the building.
Search: Because of the danger of suffocating victims by collapsing more rubble, don’t walk on the rubble yourself—send the dogs. See the “Debris Cone” section on page 210 for more information.
Rescue: Approach from above or from the side. Where there are big concrete slabs on the debris cone, preventing salvage from that direction, you can sometimes reach victims by breaking through walls via neighboring houses.
Figure 11.3 Damage crater.
Figure 11.4 Damage crater. (Algeria, 2003)
Doll’s House
Because of a gas explosion or earthquake, the exterior walls have been blown off the building. Without these supporting walls, the building is very unstable, so there is a great danger of it coming down.
Search: Each room of the house can be described as a swallow’s nest (page 194). At the foot of the doll’s house there is fringe debris, which should be searched thoroughly by dogs.
Rescue: Use the same approach as for a swallow’s nest (below) or fringe debris A or B (page 213).
Figure 11.5 Doll’s house.
Figure 11.6 Doll’s house. (Leninakan, Armenia, 1988)
