- •The ministry of education and science of ukraine kharkiv national university of radio electronics
- •1. The Basics of Microsoft Foundation Classes
- •Mfc general information
- •A Framework of mfc-program
- •Creating the Application Class
- •Creating the Frame-Window Class
- •Declaring a Message Map and instantiation of application object global instance
- •Defining a Message Map
- •Messages and their processing in mfc-programs
- •Writing Message Map Functions
- •Message boxes and menus in mfc-programs
- •2. Dialog windows
- •2.1 Modal and modeless dialog windows
- •2.2 The control elements of dialog window
- •CListBox::AddString (lpctstr lpszItem ); // Call this member function to add a string (lpszItem) to a list box;
- •3. Additional control elements in mfc-programs. Working with icons, cursors, raster images
- •3.1 Additional control elements
- •Radio buttons
- •Afx_msg void cWnd::OnVScroll( uint nSbCode, uint nPos, cScrollBar* pScrollBar ); afx_msg void cWnd::OnHScroll( uint nSbCode, uint nPos, cScrollBar* pScrollBar );
- •Afx_msg void OnVScroll( uint nSbCode, uint nPos, cScrollBar* pScrollBar );
- •Working with icons, cursors, raster images
- •The icons and cursor registration
- •Icon and cursor loading
- •4. The elements of text processing in mfc
- •The redrawing problem decision
- •5. The Elements of working with graphics
- •5.1 The graphics functions.
- •Working with brushes
- •5.2 The mapping modes and output regions
- •6. Common control elements
- •Windows Common Controls
- •6.2 The toolbar using
- •On resizing, the message wm_size is sent and the standard handler OnSize() is called.
- •The working with Spins
- •The working with slider
- •To set the range (minimum and maximum positions) for the slider in a slider control use the following function:
- •The working with progress bar
- •The tree control using in mfc programs
- •Adding elements to the tree
- •The status bars usage
- •Bool cStatusBarCtrl::SetParts( int nParts, int* pWidths );
- •Tab controls using in mfc-programs
- •Int cTabCtrl::GetCurSel(); To Selects a tab in a tab control use SetCurSel() function:
- •Int cTabCtrl::SetCurSel( int nItem );
- •The property sheets and wizards
- •7. Thread multitasking and it’s implementation in mfc
- •7.1 The basic features of multitasking
- •7.2 The Synchronization
- •7.3 The working with semaphore
- •7. 4 The working with event object
- •8. The concept of Document view
- •8.1 Introduction to document conception
- •The control of documents storing
- •8.2 The dynamic creation of objects
- •The application framework creation
- •The main window and application classes creation
- •Listing 8.1 The example of main window class in Document / View concept
- •Listing 8.2 The example of document class in Document / View concept
- •8.3 The document framework creation
- •8.4 The initiation of application
- •8.5 The standard id’s, used in Document / View concept
- •9. The special types of menu and their implementation in mfc
- •9.1 The description of special menu styles
- •The mechanism to make changes in menus
- •9.2 The dynamic and floating menus implementation
- •CMenu::CreatePopupMenu
- •The example programs to work with dynamic menus
- •10. The system of help
- •10.1 The basic information on help structures
- •The call of help
- •The file of help
- •The Help file creating
- •The example of rtf file
- •10.2 The Help system including to the mfc-program
- •Parameters:
- •Return Values: If the function succeeds, the return value is nonzero. If the function fails, the return value is zero.
- •10.3 The handlers of help messages
- •The processing of help calls
- •Wm_commandhelp message processing
- •10.4 Wm_contextmenu message processing
- •11. Manipulating Device-Independent Bitmaps
- •11.1 The types of bitmap
- •11.2 The structures included to bitmap
- •Introducing the cDib Class
- •11.3 Programming the cDib Class
- •Loading a dib into Memory
- •Other cDib Member Functions
- •Creating ShowDib program
- •Modifying ShowDib's Resources
- •Adding Code to ShowDib
- •Examining the OnFileOpen() Function
- •Examining the OnDraw() Function
- •12. The elements of Database Programming
- •12.1 Understanding Database Concepts
- •Accessing a Database
- •12.2 Mfc odbc Classes
- •Registering the Database
- •Creating the Basic Employee Application
- •Creating the Database Display
- •Adding and Deleting Records
- •12.4 Sorting and Filtering
- •12.5 Odbc versus dao
- •13. Remote Automation
- •13.1 The introduction to Remote Automation
- •13.2 The Remote Automation Connection Manager and user components
- •13.3 Automation
- •Automation Clients
- •13.4 ActiveX
- •ActiveX Document Servers
- •ActiveX Document Containers
- •ActiveX Document Views
- •13.5 ActiveX Documents
- •ActiveX Controls
- •Interaction Between Controls with Windows and ActiveX Control Containers
- •13.6 Optimization of ActiveX Controls
- •13.7 Automation Servers
- •13.8 Connection Points
- •14. Microsoft DirectX and the main items of its using
- •14.2 The Component Object Model
- •IUnknown Interface
- •DirectX com Interfaces
- •DirectDraw Architecture
- •Other DirectDraw Features
- •Width and Pitch
- •14.5 Support for 3d Surfaces in DirectX
- •14.6 Direct3d Integration with DirectDraw
- •Direct3d Device Interface
- •Direct3d Texture Interface
- •The Basics of DirectDraw
- •Step 6: Writing to the Surface.The first half of the wm_timer message in ddex1 is devoted to writing to the back buffer, as shown in the following example:
- •Loading Bitmaps on the Back Buffer
- •Step 1: Creating the Palette. The ddex2 sample first loads the palette into a structure by using the following code:
- •Step 4: Flipping the Surfaces. Flipping surfaces in the ddex2 sample is essentially the same process as that in the first example. Blitting from an Off-Screen Surface
- •Step 1: Creating the Off-Screen Surfaces. The following code is added to the doInit function in ddex3 to create the two off-screen buffers:
- •Color Keys and Bitmap Animation
- •Dynamically Modifying Palettes
- •Optimizations and Customizations
- •Blitting with Color Fill
- •Determining the Capabilities of the Display Hardware
- •Storing Bitmaps in Display Memory
- •Triple Buffering
- •15. General information on OpenGl
- •15.1 Common information
- •Primitives and Commands
- •OpenGl Graphic Control
- •Execution Model
- •15.2 Basic OpenGl Operation
- •OpenGl Correctness Tips
- •15.3 OpenGl example program
- •Ph.D. Assosiate prof. Tsimbal Alexander m. System software, summary of lectures.
6. Common control elements
Windows Common Controls
Earlier we have considered so called standard control elements. But beginning on Windows’95, there is appeared the different new elements, called common control elements. They expand the properties of standard elements, adding more possibilities and flexibility of controls. Common control elements improve the interface of any windows application. All that new elements are supported by MFC, beginning in 4.0 version.
The Windows operating system has always provided a number of Windows common controls, and more controls were added for Windows 95. These control objects are programmable, and the Visual C++ dialog editor supports adding them to your dialog boxes. The Microsoft Foundation Class Library (MFC) supplies classes that encapsulate each of these controls see the table Windows Common Controls and MFC Classes below.
Class CWnd is the base class of all window classes, including all of the control classes. The Windows common controls are supported in the following environments:
Windows 95
Windows NT, version 3.51 and later
Win32s, version 1.3 (Visual C++ version 4.2 and later do not support Win32s)
The older common controls — check boxes, combo boxes, edit boxes, list boxes, option buttons, pushbuttons, scroll bar controls, and static controls — were available in earlier versions of Windows as well.
ActiveX controls, formerly known as OLE controls, can be used in dialog boxes in your applications for Windows, or in HTML pages on the World Wide Web.
In addition to classes that encapsulate all of the Windows common controls and that support programming your own ActiveX controls (or using ActiveX controls supplied by others), MFC supplies the following control classes of its own:
CBitmapButton
CCheckListBox
CDragListBox
The table below briefly describes each of the Windows common controls.
Windows Common Controls and MFC Classes |
|||
Control |
MFC Class |
Description |
New for Windows 95 |
Animation |
CAnimateCtrl |
displays successive frames of an AVI video clip |
Yes |
Button |
CButton |
pushbuttons that cause an action; also used for check boxes, radio buttons, and group boxes |
No |
Combo box |
CComboBox |
combination of an edit box and a list box |
No |
edit box |
CEdit |
boxes for entering text |
No |
header |
CHeaderCtrl |
button that appears above a column of text; controls width of text displayed |
Yes |
hotkey |
CHotKeyCtrl |
window that enables user to create a "hot key" to perform an action quickly |
Yes |
image list |
CImageList |
collection of images used to manage large sets of icons or bitmaps (image list isn't really a control; it supports lists used by other controls) |
yes |
list |
CListCtrl |
window that displays a list of text with icons |
yes |
list box |
CListBox |
box that contains a list of strings |
no |
progress |
CProgressCtrl |
window that indicates progress of a long operation |
yes |
rich edit |
CRichEditCtrl |
window in which user can edit with character and paragraph formatting (see Classes Related to Rich Edit Controls) |
yes |
scroll bar |
CScrollBar |
scroll bar used as a control inside a dialog box (not on a window) |
no |
slider |
CSliderCtrl |
window containing a slider control with optional tick marks |
yes |
spin button |
CSpinButtonCtrl |
pair of arrow buttons user can click to increment or decrement a value |
yes |
static-text |
CStatic |
text for labeling other controls |
no |
status bar |
CStatusBarCtrl |
window for displaying status information, similar to MFC class CStatusBar |
yes |
tab |
CTabCtrl |
analogous to the dividers in a notebook; used in "tab dialog boxes" or property sheets |
yes |
toolbar |
CToolBarCtrl |
window with command-generating buttons, similar to MFC class CToolBar |
yes |
tool tip |
CToolTipCtrl |
small pop-up window that describes purpose of a toolbar button or other tool |
yes |
tree |
CTreeCtrl |
window that displays a hierarchical list of items |
yes |
The creation and initiation of common controls
To work with common controls, the standard library file AFXCMN.H would be included to the program. It’s need also test, if the library of common controls is simultaneously linked with the program (COMCTL32.LIB). As a rule, that program is automatically included to the MFC program, but different compilers can do that in different manner.
In the application, with uses the common controls, on first their run, the InitCommonControls() API-function must be called. It tests, if the special dynamic library (DLL) is loaded and if the common controls subsystem initiated. It’s prototype:
void InitCommonControls(VOID); // This function does not return a value
That’s better to include the call of that function in the constructor of class to create the main window of application.
