- •Table of Contents
- •About this manual
- •Welcome!
- •VST Connections: Setting up input and output busses
- •About this chapter
- •Setting up busses
- •External instruments/effects
- •Using the busses
- •Setting up Groups and FX channels
- •About monitoring
- •The Project window
- •Background
- •Window Overview
- •Operations
- •Options
- •Playback and the Transport panel
- •Background
- •Operations
- •Options and Settings
- •Recording
- •Background
- •Basic recording methods
- •Audio recording specifics
- •MIDI recording specifics
- •Options and Settings
- •Recovery of audio recordings after system failure
- •Fades, crossfades and envelopes
- •Creating fades
- •The Fade dialogs
- •Creating crossfades
- •The Crossfade dialog
- •Auto Fades and Crossfades
- •Event Envelopes
- •The Arranger track
- •Introduction
- •Setting up the Arranger track
- •Working with arranger events
- •Flattening the Arranger chain
- •Live Mode
- •Arranging your music to video
- •Folder tracks
- •About folder tracks
- •Handling folder tracks
- •Working with folder parts
- •Using markers
- •About markers
- •The Marker window
- •Using the Marker track
- •Marker key commands
- •Editing markers in the Project Browser
- •The Transpose functions
- •Introduction
- •Transposing your music
- •Other functions
- •The mixer
- •About this chapter
- •Overview
- •Configuring the mixer
- •The audio-related channel strips
- •The MIDI channel strips
- •The common panel
- •The input and output channels
- •Basic mixing procedures
- •Audio specific procedures
- •MIDI specific procedures
- •Utilities
- •VST Mixer Diagrams
- •Control Room
- •Background
- •Configuring the Control Room
- •The Control Room Overview
- •The Control Room Mixer
- •Control Room operations
- •Studios and Studio Sends
- •Direct Monitoring and latency
- •WK-Audio’s ID Controller
- •Audio effects
- •About this chapter
- •Overview
- •Insert effects
- •Send effects
- •Setting up send effects
- •Using the Side-Chain input
- •Using external effects
- •Making settings for the effects
- •Effect presets
- •VST Instruments and Instrument tracks
- •Introduction
- •VST Instrument channels vs. instrument tracks
- •VST Instrument channels
- •Instrument tracks
- •Comparison
- •Automation considerations
- •What do I need? Instrument channel or Instrument track?
- •Instrument Freeze
- •VST instruments and processor load
- •Using presets for VSTi configuration
- •About latency
- •External instruments
- •Surround sound
- •Background
- •Operations
- •Automation
- •Introduction
- •Enabling and disabling the writing of automation data
- •What can be automated?
- •The Automation panel
- •Virgin territory vs. the initial value
- •Automation modes
- •Automation performance utilities
- •The Settings section
- •Hints and further options
- •Automation track operations
- •Working with automation curves
- •Audio processing and functions
- •Background
- •Audio processing
- •Applying plug-ins
- •The Offline Process History dialog
- •Batch Processing
- •Freeze Edits
- •Detect Silence
- •The Spectrum Analyzer
- •Statistics
- •The Sample Editor
- •Background
- •Window overview
- •General Operations
- •Options and settings
- •Audio Warp realtime processing / Tempo matching audio to the project tempo
- •Working with hitpoints and slices
- •Free Warp
- •Realtime pitch-shifting of audio events
- •Flattening the realtime processing
- •The Audio Part Editor
- •Background
- •Opening the Audio Part Editor
- •Window overview
- •Operations
- •Common methods
- •Options and Settings
- •The Pool
- •Background
- •Window overview
- •Operations
- •VST Sound
- •Introduction
- •The MediaBay
- •Introduction
- •Window overview
- •Browsing for media files
- •Finding files in the Viewer section
- •Previewing files in the Scope section
- •The Tag Editor
- •Media management
- •Track Presets
- •Introduction
- •Types of track presets
- •VST presets
- •Browsing for presets
- •Creating a track preset
- •Creating tracks from track presets or VST presets
- •Applying track presets
- •Previewing track and VST presets
- •Inserts and EQ settings from track presets
- •Track Quick Controls
- •Introduction
- •Setting up the Quick Controls tab
- •Options and settings
- •Setting up quick controls on an external remote controller
- •MIDI realtime parameters and effects
- •Introduction
- •Basic track settings
- •MIDI Modifiers
- •MIDI effects
- •Managing plug-ins
- •MIDI processing and quantizing
- •Introduction
- •The Quantizing functions
- •Making your settings permanent
- •Dissolve Part
- •Repeat Loop
- •Other MIDI functions
- •The MIDI editors
- •About editing MIDI
- •Opening a MIDI editor
- •Key Editor operations
- •Edit In-Place
- •List Editor operations
- •Introduction
- •Opening the Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •The Input Transformer
- •The Project Logical Editor
- •Introduction
- •Opening the Project Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •Working with System Exclusive messages
- •Introduction
- •Bulk dumps
- •Recording System Exclusive parameter changes
- •Editing System Exclusive messages
- •Working with the Tempo track
- •Background
- •Operations
- •Process Tempo
- •The Process Bars dialog
- •Options and settings
- •The Beat Calculator
- •Merge Tempo From Tapping
- •The Time Warp tool
- •The Project Browser
- •Window Overview
- •Editing tracks
- •The Track Sheet
- •Overview
- •Printing the Track Sheet
- •Export Audio Mixdown
- •Introduction
- •Mixing down to an audio file
- •The available file formats
- •Synchronization
- •Background
- •Synchronization signals
- •Synchronizing the transport vs. synchronizing audio
- •Making basic settings and connections
- •Synchronization settings
- •Timecode Preferences
- •Machine Control
- •Setting up Machine Control
- •Working with VST System Link
- •Preparations
- •Activating VST System Link
- •Application examples
- •Video
- •Background
- •Before you start
- •Operations
- •The Edit Mode
- •Working with film transfers
- •Compensating for film transfers to video
- •ReWire
- •Introduction
- •Launching and quitting
- •Activating ReWire channels
- •Using the transport and tempo controls
- •How the ReWire channels are handled in Nuendo
- •Routing MIDI via ReWire2
- •Considerations and limitations
- •File handling
- •Working with Projects
- •Startup Options
- •Working with libraries
- •Revert
- •Importing audio
- •Exporting and importing OMF files
- •Exporting and importing AAF files
- •Exporting and importing AES31 files
- •Exporting and importing OpenTL files
- •Importing XSend projects from Liquid
- •Exporting and importing standard MIDI files
- •Exporting and importing MIDI loops
- •Exporting and importing tracks
- •Other Import/Export functions
- •Cleanup
- •Customizing
- •Background
- •Workspaces
- •The Setup dialogs
- •Customizing track controls
- •Configuring the main menu items
- •About preference presets
- •Appearance
- •Applying track and event colors
- •Where are the settings stored?
- •Key commands
- •Introduction
- •Setting up key commands
- •Setting up tool modifier keys
- •The default key commands
- •Index
3
The Project window
Background
Track type |
Description |
The Project window is the main window in Nuendo. This |
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MIDI |
For recording and playing back MIDI parts. Each MIDI |
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track has a corresponding MIDI channel strip in the mixer. |
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provides you with an overview of the project, allowing you |
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It’s possible to edit MIDI tracks directly in the Project win- |
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to navigate and perform large scale editing. Each project |
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dow, using the Edit In-Place function (see “Edit In-Place” |
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on page 381). |
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has one Project window. |
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A MIDI track can have any number of automation “sub- |
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tracks” for automating mixer channel parameters, insert |
About tracks |
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and send effect settings etc. |
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Marker |
The Marker track displays markers which can be moved |
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The Project window is divided vertically into tracks, with a |
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and renamed directly in the Project window (see “Using |
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timeline running horizontally from left to right. The follow- |
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the Marker track” on page 111). A project can have only |
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one marker track. |
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ing track types are available: |
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Arranger |
The Arranger track is used for arranging your project, by |
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marking out sections in the project and determining in |
Track type |
Description |
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Audio |
For recording and playing back audio events and audio |
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which order they should be played back. See “The Arran- |
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ger track” on page 98. |
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parts. Each audio track has a corresponding audio chan- |
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Ruler |
Ruler tracks contain additional rulers, displaying the time- |
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nel in the mixer. |
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An audio track can have any number of automation “sub- |
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line from left to right. You can use any number of ruler |
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tracks, each with a different display format if you wish. |
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tracks” for automating mixer channel parameters, insert |
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effect settings etc. |
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See “The ruler” on page 31 for more information about |
Folder |
Folder tracks function as containers for other tracks, |
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the ruler and the display formats. |
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Transpose |
The Transpose track allows you to set global key |
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making it easier to organize and manage the track struc- |
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ture. They also allow you to edit several tracks at the |
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changes. A project can only have one transpose track. |
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See “The Transpose functions” on page 114. |
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same time. See “Folder tracks” on page 105. |
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FX Channel |
FX channel tracks are used for adding send effects. Each |
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Video |
For playing back video events. A project can only have |
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one video track. |
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FX channel can contain up to eight effect processors – |
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by routing effect sends from an audio channel to an FX |
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channel, you send audio from the audio channel to the ef- |
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About parts and events |
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fect(s) on the FX channel. Each FX channel has a corre- |
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sponding channel strip in the mixer – in essence an effect |
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Events are the basic building blocks in Nuendo. Different |
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return channel. See the chapter “Audio effects” on page |
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event types are handled differently in the Project window: |
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168. |
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An FX channel can also have any number of automation |
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• Video events and automation events (curve points) are always |
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subtracks for automating mixer channel parameters, ef- |
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fect settings etc. All FX channel tracks are automatically |
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viewed and rearranged directly in the Project window. |
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placed in a special FX channel folder in the Track list, for |
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• MIDI events are always gathered in MIDI parts, containers for |
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easy management. |
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Group Channel |
By routing several audio channels to a Group channel, |
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one or more MIDI events. MIDI parts are rearranged and ma- |
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nipulated in the Project window. To edit the individual MIDI |
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you can submix them, apply the same effects to them, |
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etc. (see “Using group channels” on page 142). |
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events in a part, you have to open the part in a MIDI editor (see |
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A Group channel track contains no events as such, but |
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“About editing MIDI” on page 364). |
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displays settings and automation curves for the corre- |
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• Audio events can be displayed and edited directly in the Project |
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sponding Group channel. Each Group channel track has |
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a corresponding channel strip in the mixer. In the Project |
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window, but you can also work with audio parts containing sev- |
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window, Group channels are organized as subtracks in a |
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eral events. This is useful if you have a number of events which |
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special Group Tracks folder. |
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Instrument |
This allows you to create a track for a dedicated instru- |
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you want to treat as one unit in the project. Audio parts also |
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contain information about the time position in the project. |
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ment, making e.g. VST instrument handling easier and |
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more intuitive. Instrument tracks have a corresponding channel strip in the mixer. Each instrument track can have any number of automation subtracks in the Project window. However, Volume and Pan are automated from within the mixer. It is possible to edit Instrument tracks directly in the Project window, using the Edit In-Place function (see “Edit In-Place” on page 381). For more
information on instrument tracks, see “VST Instruments
An audio event and an audio part.
and Instrument tracks” on page 189.
23
The Project window
Audio handling
When you work with audio files, it is crucial to understand how audio is handled in Nuendo:
When you edit or process audio in the project window, you always work with an audio clip that is automatically created on import or when you record audio. This audio clip refers to the audio file on the hard disk that remains untouched. This means, that audio editing and processing is “non-destructive”, in the sense that you can always undo changes or revert to the original versions.
The audio clip does not necessarily refer to just one original audio file! If you apply e.g. some processing to a section of an audio clip, this will actually create a new audio file that contains only the section in question. The processing will then be applied to the new audio file only, leaving the original audio file unchanged. Finally, the audio clip is automatically adjusted, so that it refers both to the original file and to the new, processed file. During playback, the program will switch between the original file and the processed file at the correct positions. You will hear this as a single recording, with processing applied to one section only. This feature makes it possible to undo processing at a later stage, and to apply different processing to different audio clips that refer to the same original file.
The audio event is the object that you place on a time position in Nuendo. If you make copies of an audio event and move them to different positions in the project, they will still all refer to the same audio clip. Furthermore, each audio event has an Offset value and a Length value. These determine at which positions in the clip the event will start and end, i.e. which section of the audio clip will be played back by the audio event. For example, if you resize the audio event, you will just change its start and/or end position in the audio clip – the clip itself will not be affected.
An audio region is a section within a clip with a length value, a start time, and a snap point. Audio regions are shown in the pool and are best created and edited in the Sample Editor.
Ö If you want to use one audio file in different contexts, or if you want to create several loops from one audio file, you should convert the corresponding regions of the audio clip to events and bounce them into separate audio files. This is necessary since different events that refer to the same clip access the same clip information.
24
The Project window
Window Overview
The info line |
The toolbar |
The Project overview |
The ruler |
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The Inspector |
The Track list with |
The event display, showing audio parts and |
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various track types |
events, MIDI parts, automation, markers, etc. |
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The Track list
The Track list displays all the tracks used in a project. It contains name fields and settings for the tracks. Different track types have different controls in the Track list. To see all the controls you may have to resize the track in the Track list (see “Resizing tracks in the Track list” on page 35).
• The Track list area for an audio track:
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Freeze Audio |
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Automation Read/Write buttons |
Track |
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Record Enable |
Track activity |
Mute & Solo |
indicator |
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Track name Monitor buttons |
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Show/hide |
Edit chan- |
Musical/Linear |
Lock track |
Lane Dis- |
automation |
nel settings |
time base |
button |
play Type |
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Indicates whether effect sends, EQ or insert effects are activated for the track. Click to bypass.
25
The Project window
• The Track list area for an automation subtrack (opened by clicking the Show/Hide Automation button on a track):
Append automation track |
Automation Read/Write buttons |
Mute |
Lock track |
Automation parameter |
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button |
(click to select parameter) |
• The Track list area for a MIDI track:
Drum map (Nuendo Expansion Kit only), |
Effect sends and insert effects |
Lock track and Lane display type |
indicators and bypass |
Track name |
Record Enable & |
Read/Write |
Monitor buttons |
buttons |
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Mute & Solo |
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Edit In-Place |
Bank Patch MIDI channel MIDI Output
Edit channel settings |
Track activity |
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indicator |
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• You can also use key commands to show different Inspector sections.
These are set up in the Key Commands dialog, see “Setting up key commands” on page 518.
Ö Hiding a section does not affect its functionality.
In other words, if you have set up a track parameter or activated an effect for example, your settings will still be active even if you hide the respective Inspector section.
Which sections are available in the Inspector depends on the selected track.
The Inspector
The area to the left of the Track list is called the Inspector. This shows additional controls and parameters for the track you have selected in the Track list. If several tracks are selected (see “Handling tracks” on page 38), the Inspector shows the setting for the first (topmost) selected track.
To hide or show the Inspector, click the Inspector icon in the toolbar.
Ö Please note that not all Inspector tabs are shown by default. You can show/hide Inspector sections by rightclicking on an Inspector tab and activating/deactivating the desired option(s).
Make sure you right-click on an inspector tab and not on the empty area below the Inspector, as this will open the Quick context menu instead.
The Inspector icon.
• For most track classes, the Inspector is divided into a number of sections, each containing different controls for the track. You can hide or show sections by clicking on their respective names.
Clicking the name for a hidden section brings it into view and hides the other sections. [Ctrl]/[Command]-clicking the section name allows you to hide or show a section without affecting the other sections. Finally, [Alt]/[Option]-clicking a section name shows or hides all sections in the Inspector.
The Inspector Setup context menu.
26
The Project window
Sections
The Inspector contains the controls that can be found on the Track list, plus some additional buttons and parameters. In the table below, these additional settings and the available sections are listed. Which sections are available for which track type is described in the following sections.
Parameter |
Description |
Auto Fades |
Opens a dialog in which you can make separate Auto |
Settings button |
Fade settings for the track. See “Making Auto Fade set- |
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tings for a separate track” on page 97. |
Edit Channel |
Opens the Channel Settings window for the track, allow- |
settings |
ing you to view and adjust effect and EQ settings, etc. |
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See “Using Channel Settings” on page 137. |
Volume |
Use this to adjust the level for the track. Changing this |
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setting will move the track’s fader in the mixer window, |
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and vice versa. See “Setting volume in the mixer” on page |
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132 to learn more about setting levels. |
Pan |
Use this to adjust the panning of the track. As with the |
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Volume setting, this corresponds to the Pan setting in the |
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mixer. |
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Parameter |
Description |
Delay |
This adjusts the playback timing of the audio track. Posi- |
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tive values delay the playback while negative values |
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cause the track to play earlier. The values are set in milli- |
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seconds. |
Input Routing |
This lets you specify which Input bus or MIDI input the |
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track should use (see “Setting up busses” on page 11 for |
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information about Input busses). |
Output Routing |
Here you decide to which output the track should be |
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routed. For audio tracks you select an output bus (see |
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“Setting up busses” on page 11) or Group channel, for |
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MIDI tracks you select a MIDI output. |
Inserts section |
Allows you to add insert effects to the track, see the |
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chapter “Audio effects” on page 168. The Edit button at |
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the top of the section opens the control panels for the |
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added insert effects. |
Equalizers |
Lets you adjust the EQs for the track. You can have up to |
section |
four bands of EQ for each track, see “Making EQ set- |
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tings” on page 138. The Edit button at the top of the sec- |
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tion opens the Channel Settings window for the track. |
Equalizer Curve |
Lets you adjust the EQs for the track graphically, by click- |
section |
ing and dragging points in a curve display. |
Sends section |
Allows you to route an audio track to one or several FX |
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channels (up to eight), see the chapter “Audio effects” on |
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page 168. For MIDI tracks, this is where you assign MIDI |
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send effects. The Edit button at the top of the section |
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opens the control panel for the first effect in each FX |
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channel. |
Studio Sends |
The Studio Sends are used to route cue mixes to Control |
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Room Studios. For a detailed description of Studios and |
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Studio Sends, see the chapter “Control Room” on page |
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151. |
Surround Pan |
When the Surround Panner is used for a track, this is also |
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available in the Inspector. For further information, see |
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“Using the Surround Panner” on page 208. |
Channel section Shows a duplicate of the corresponding mixer channel strip. The channel overview strip to the left lets you activate and deactivate insert effects, EQs and sends.
Notepad section This is a standard text notepad, allowing you to jot down notes about the track.
If you have entered any notes about a track, the icon next to the “Notepad” heading will light up to indicate this. Moving the pointer over the icon will display the Notepad text in a tool tip.
Network |
This contains controls related to the Network functions of |
section |
the program. For further information, see the separate |
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PDF document “Networking”. |
User Panel |
Here you can display device panels, e.g. for external MIDI |
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devices, audio track panels or VST insert effect panels. |
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For information on how to create or import MIDI device |
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setups, see the separate PDF document “MIDI Devices”. |
Quick Controls |
Here you can configure quick controls, e.g. to use remote |
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devices. See the chapter “Track Quick Controls” on |
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page 338. |
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27
The Project window
Audio tracks
For audio tracks, all settings and sections listed above are available.
•User Panels for audio tracks can display panels for channel controls (such as input phase or the linked panner option) or for VST effects currently inserted in the channel.
•User Panels for audio tracks are accessed by clicking the Open Device Panels button (found in the topmost Inspector section, next to the Read/Write buttons).
This opens up a menu listing all the device panels available for the audio track. If panels have not been created yet, you will see “Setup” panels in the menu. Double-cicking on one of these will open the Device window for that audio track. Here you will be able to create user panels for any parameter of the audio track, including VST effects that have been inserted. For more information on how to create device and user panels, see the separate PDF document “MIDI Devices”.
The device panel browser.
Once panels have been created, they are available from the User Panel section of the Inspector. Click on the arrow button at the top right of the User Panel section to view the available panels.
The User Panel menu in the Inspector
The Inspector can only display inspector sized user panels. Panels of larger sizes will not be available in the Inspector.
MIDI tracks
When a MIDI track is selected, the Inspector contains a number of additional sections and parameters, affecting the MIDI events in real time (e.g. on playback). Which sections are available for MIDI tracks is described in the chapter “MIDI realtime parameters and effects” on page 342.
Marker tracks
When the marker track is selected, the Inspector shows the marker list. See “The Marker window” on page 110.
Video tracks
When a video track is selected, the Inspector contains a lock button for locking the track (see “Locking events” on page 50), a Mute button for interrupting video playback and two settings for how the video thumbnails are shown: Show Frame Numbers and Snap Thumbnails (see “Playing back a video file” on page 472).
Video tracks make use of the Notepad and Network Inspector tabs.
28
The Project window
Folder tracks
When a folder track is selected, the Inspector shows the folder and its underlying tracks, much like a folder structure in the Windows Explorer or Mac OS X Finder.
Ö You can click one of the tracks shown under the folder in the Inspector to have the Inspector show the settings for that track.
This way, you don’t have to “open” a folder track to make settings for tracks within it.
Here, an audio track within the folder is selected.
FX channel tracks
When an FX channel track is selected, the following controls and sections are available:
•Edit button.
•Volume control.
•Pan control.
•Output routing pop-up menu.
•Inserts section.
•Equalizers section.
•Equalizer Curve section.
•Sends section.
•Studio Sends section.
•Surround Pan section.
•Channel section.
•Notepad section.
FX channel folder tracks
FX channel tracks are automatically placed in a special folder, for easier management. When this folder track is selected, the Inspector shows the folder and the FX channels it contains. You can click one of the FX channels
shown in the folder to have the Inspector show the settings for that FX channel – this way you don’t have to “open” a folder track to access the settings for the FX channels in it.
Group channel tracks
When a Group channel track is selected, the following controls and sections are available:
•Edit button.
•Volume control.
•Pan control.
•Output routing pop-up menu.
•Inserts section.
•Equalizers section.
•Equalizer Curve section.
•Sends section.
•Studio Sends section.
•Surround Pan section.
•Channel section.
•Notepad section.
Group channel folder tracks
Just like FX channel tracks, all Group channel tracks are placed in a separate folder – when this is selected, the Inspector shows the folder and the Group channels it contains. You can click one of the Group channels shown in the folder to have the Inspector show the settings for that Group channel – this way, you don’t have to “open” a folder track to access the settings for the Group channels in it.
Ruler tracks
For ruler tracks, the Inspector isn’t used.
Transpose track
When the transpose track is selected, the following controls and sections are available:
•Mute button.
•Keep Transpose in Octave range.
•Toggle Timebase button.
•Lock button.
•Notepad section.
•Network section.
The Transpose track controls are described in detail in the chapter “The Transpose functions” on page 114.
29
The Project window
The toolbar
The toolbar contains tools and shortcuts for opening other windows and various project settings and functions:
Constrain delay compensation (see the chapter “VST
Instruments and Instrument tracks” on page 189).
Show/hide |
Show/hide |
Automation mode |
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info line |
Overview |
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Show/hide |
Open Mixer |
Active project |
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indicator |
Inspector |
Open Pool |
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Project window tools
Transport controls
(Previous/Next Marker, Cycle, Stop, Play, and Record)
Project |
Snap |
Grid pop- |
Quantize |
Snap to Zero |
Root key |
on/off |
up menu |
value |
Crossings |
Autoscroll Snap mode |
Color pop- |
on/off |
up menu |
Ö In addition to these, the toolbar can contain a number of other tools and shortcuts, not visible by default. How to set up the toolbar and specify which tools should be displayed or hidden is described in the section “The Setup dialogs” on page 506.
The info line
The info line shows information about the currently selected event or part in the Project window. You can edit almost all values on the info line using regular value editing. Length and position values are displayed in the format currently selected for the ruler (see “The ruler” on page 31).
• To hide or show the info line, click the Show Event Infoline button on the toolbar.
The following elements can be selected for display and editing on the info line:
•Audio events.
•Audio parts.
•MIDI parts.
•Video events.
•Markers.
•Automation curve points.
•Transpose events.
•Arranger events.
When several elements are selected
•If you have several elements selected, the info line will show information about the first item in the selection. The values will be shown in yellow to indicate that several elements are selected.
•If you edit a value on the info line, the value change is applied to all selected elements, relatively to the current values.
If you have two audio events selected and the first is one bar long and the other two bars long, the info line shows the length of the first event (one bar). If you now edit this value to 3 bars in the info line, the other event will be resized by the same amount – and will thus be 4 bars long.
•If you press [Ctrl]/[Command] and edit on the info line, the values will be absolute instead. In our example above, both events would be resized to 3 bars. Note that [Ctrl]/ [Command] is the default modifier key for this – you can change this in the Preferences (Editing–Tool Modifiers page, under the Info Line category).
30
The Project window
Editing Transpose and Velocity for MIDI parts
When one or several MIDI parts are selected, the info line contains Transpose and Velocity fields.
•Adjusting the Transpose field transposes the selected parts in semitone steps.
Note that this transposition doesn’t change the actual notes in the part – it’s just a “play parameter”, affecting the notes on playback. The transposition you specify for a part on the info line is added to the transposition set for the whole track. For more information on transposing, see the chapter “The Transpose functions” on page 114.
•Adjusting the Velocity field shifts the velocity for the selected parts – the value you specify is added to the velocities of the notes in the parts.
Again, this velocity shift only affects the notes on playback, and again, the value you specify is added to the Vel.Shift. value set for the whole MIDI track in the Inspector.
Audio events can also be transposed – see “Realtime pitch-shifting of audio events” on page 288.
Getting on-the-fly info with the Arrow tool
If the option “Select Tool: Show Extra Info” is activated in the Preferences (Editing–Tools page), a tool tip will be shown for the Arrow tool, displaying information depending on where you point it. For example, in the Project window event display, the tool will show the current pointer position and the name of the track and event you’re pointing at.
The ruler
The ruler at the top of the event display shows the timeline. Initially, the Project window ruler uses the display format specified in the Project Setup dialog (see “The Project Setup dialog” on page 33), as do all other rulers and position displays in the project. However, you can select an independent display format for the ruler by clicking the arrow button to the right of it and selecting an option from the pop-up menu that appears (you can also bring up this pop-up menu by right-clicking anywhere in the ruler).
Option |
Positions and lengths displayed as |
Bars+Beats |
Bars, beats, sixteenth notes and ticks. By default there |
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are 120 ticks per sixteenth note but you can adjust this |
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with the “MIDI Display Resolution” setting in the Prefer- |
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ences (MIDI page). |
Seconds |
Hours, minutes, seconds and milliseconds. |
Timecode |
This format displays hours, minutes, seconds and frames. |
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The number of frames per second (fps) is set in the |
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Project Setup dialog (see “The Project Setup dialog” on |
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page 33). You can choose between 24, 25, 29.97 and |
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30 fps or 29.97 and 30 dfps (“drop frame”). |
Feet+Frames |
Feet and frames, with 40 frames per foot. |
16mm |
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Feet+Frames |
Feet, frames and 1/4 frames, with 16 frames per foot. |
35mm |
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Samples |
Samples. |
User |
Hours, minutes, seconds and frames, with a user defin- |
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able number of frames per second. You set the desired |
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number of fps in the Preferences (Transport page). |
Time Linear |
When this is selected, the ruler will be linear relative to |
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time. This means that if there are tempo changes on the |
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Tempo track, the distance between the bars will vary in |
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Bars+Beats mode. |
Bars+Beats |
When this is selected, the ruler will be linear relative to |
Linear |
the meter position – bars and beats. This means that if |
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there are tempo changes on the Tempo track, there still |
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will be the same distance between bars in Bars+Beats |
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mode. If the ruler is set to a time-based mode, the dis- |
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tance between seconds will vary depending on the |
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tempo changes. |
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• The selection you make here affects the ruler, the info line and tool tip position values (which appear when you drag an event in the Project window).
You can also select independent formats for other rulers and position displays.
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The Project window
•To set the display format globally (for all windows), use the primary display format pop-up on the Transport panel, or hold down [Ctrl]/[Command] and select a display format in any ruler.
•If you use the “Timecode” or “User” options and the option “Show Timecode Subframes” is activated in the Preferences (Transport page), the frames will also display subframes.
There are 80 subframes per frame.
•For the “Feet+Frames” settings, there is an option in the Preferences (Transport page) called “Feet’n’Frames Count from Project Start”.
When this is activated, time displays and rulers in Feet+Frames format will always start with 0’00 at the beginning of the project – regardless of any Start offset settings in the Project Setup dialog.
Using multiple rulers – ruler tracks
As described above, the Nuendo Project window contains a main ruler at the top of the event display, displaying the timeline from left to right.
If needed, you can have several rulers in the Project window, by adding ruler tracks to the project. Each ruler track contains an additional ruler.
• To add a ruler track, select “Add Track” from the Project menu and from the submenu that appears, select “Ruler”.
A ruler track showing an additional ruler is added to the Track list.
A ruler track set to the display format “Seconds”.
You can add any number of ruler tracks to a project, and position them as needed by dragging them up or down in the list. Each of the rulers can show a separate display format:
• To select a display format for a ruler track, click on its name in the track list and select an option from the pop-up menu.
The different display formats are described above.
Note that ruler tracks are completely independent from the main event display ruler, as well as rulers and position displays in other windows. This means that:
•Ruler tracks can all have independent display formats.
•Ruler tracks are not affected by the display format setting in the Project Setup dialog (see “The Project Setup dialog” on page 33).
•Ruler tracks are not affected if you set the display format globally with the primary time display in the Transport panel.
Ö Ruler tracks are affected by the option “Show Timecode Subframes” in the Preferences (see above).
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The Project window
