- •Table of Contents
- •About this manual
- •Welcome!
- •VST Connections: Setting up input and output busses
- •About this chapter
- •Setting up busses
- •External instruments/effects
- •Using the busses
- •Setting up Groups and FX channels
- •About monitoring
- •The Project window
- •Background
- •Window Overview
- •Operations
- •Options
- •Playback and the Transport panel
- •Background
- •Operations
- •Options and Settings
- •Recording
- •Background
- •Basic recording methods
- •Audio recording specifics
- •MIDI recording specifics
- •Options and Settings
- •Recovery of audio recordings after system failure
- •Fades, crossfades and envelopes
- •Creating fades
- •The Fade dialogs
- •Creating crossfades
- •The Crossfade dialog
- •Auto Fades and Crossfades
- •Event Envelopes
- •The Arranger track
- •Introduction
- •Setting up the Arranger track
- •Working with arranger events
- •Flattening the Arranger chain
- •Live Mode
- •Arranging your music to video
- •Folder tracks
- •About folder tracks
- •Handling folder tracks
- •Working with folder parts
- •Using markers
- •About markers
- •The Marker window
- •Using the Marker track
- •Marker key commands
- •Editing markers in the Project Browser
- •The Transpose functions
- •Introduction
- •Transposing your music
- •Other functions
- •The mixer
- •About this chapter
- •Overview
- •Configuring the mixer
- •The audio-related channel strips
- •The MIDI channel strips
- •The common panel
- •The input and output channels
- •Basic mixing procedures
- •Audio specific procedures
- •MIDI specific procedures
- •Utilities
- •VST Mixer Diagrams
- •Control Room
- •Background
- •Configuring the Control Room
- •The Control Room Overview
- •The Control Room Mixer
- •Control Room operations
- •Studios and Studio Sends
- •Direct Monitoring and latency
- •WK-Audio’s ID Controller
- •Audio effects
- •About this chapter
- •Overview
- •Insert effects
- •Send effects
- •Setting up send effects
- •Using the Side-Chain input
- •Using external effects
- •Making settings for the effects
- •Effect presets
- •VST Instruments and Instrument tracks
- •Introduction
- •VST Instrument channels vs. instrument tracks
- •VST Instrument channels
- •Instrument tracks
- •Comparison
- •Automation considerations
- •What do I need? Instrument channel or Instrument track?
- •Instrument Freeze
- •VST instruments and processor load
- •Using presets for VSTi configuration
- •About latency
- •External instruments
- •Surround sound
- •Background
- •Operations
- •Automation
- •Introduction
- •Enabling and disabling the writing of automation data
- •What can be automated?
- •The Automation panel
- •Virgin territory vs. the initial value
- •Automation modes
- •Automation performance utilities
- •The Settings section
- •Hints and further options
- •Automation track operations
- •Working with automation curves
- •Audio processing and functions
- •Background
- •Audio processing
- •Applying plug-ins
- •The Offline Process History dialog
- •Batch Processing
- •Freeze Edits
- •Detect Silence
- •The Spectrum Analyzer
- •Statistics
- •The Sample Editor
- •Background
- •Window overview
- •General Operations
- •Options and settings
- •Audio Warp realtime processing / Tempo matching audio to the project tempo
- •Working with hitpoints and slices
- •Free Warp
- •Realtime pitch-shifting of audio events
- •Flattening the realtime processing
- •The Audio Part Editor
- •Background
- •Opening the Audio Part Editor
- •Window overview
- •Operations
- •Common methods
- •Options and Settings
- •The Pool
- •Background
- •Window overview
- •Operations
- •VST Sound
- •Introduction
- •The MediaBay
- •Introduction
- •Window overview
- •Browsing for media files
- •Finding files in the Viewer section
- •Previewing files in the Scope section
- •The Tag Editor
- •Media management
- •Track Presets
- •Introduction
- •Types of track presets
- •VST presets
- •Browsing for presets
- •Creating a track preset
- •Creating tracks from track presets or VST presets
- •Applying track presets
- •Previewing track and VST presets
- •Inserts and EQ settings from track presets
- •Track Quick Controls
- •Introduction
- •Setting up the Quick Controls tab
- •Options and settings
- •Setting up quick controls on an external remote controller
- •MIDI realtime parameters and effects
- •Introduction
- •Basic track settings
- •MIDI Modifiers
- •MIDI effects
- •Managing plug-ins
- •MIDI processing and quantizing
- •Introduction
- •The Quantizing functions
- •Making your settings permanent
- •Dissolve Part
- •Repeat Loop
- •Other MIDI functions
- •The MIDI editors
- •About editing MIDI
- •Opening a MIDI editor
- •Key Editor operations
- •Edit In-Place
- •List Editor operations
- •Introduction
- •Opening the Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •The Input Transformer
- •The Project Logical Editor
- •Introduction
- •Opening the Project Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •Working with System Exclusive messages
- •Introduction
- •Bulk dumps
- •Recording System Exclusive parameter changes
- •Editing System Exclusive messages
- •Working with the Tempo track
- •Background
- •Operations
- •Process Tempo
- •The Process Bars dialog
- •Options and settings
- •The Beat Calculator
- •Merge Tempo From Tapping
- •The Time Warp tool
- •The Project Browser
- •Window Overview
- •Editing tracks
- •The Track Sheet
- •Overview
- •Printing the Track Sheet
- •Export Audio Mixdown
- •Introduction
- •Mixing down to an audio file
- •The available file formats
- •Synchronization
- •Background
- •Synchronization signals
- •Synchronizing the transport vs. synchronizing audio
- •Making basic settings and connections
- •Synchronization settings
- •Timecode Preferences
- •Machine Control
- •Setting up Machine Control
- •Working with VST System Link
- •Preparations
- •Activating VST System Link
- •Application examples
- •Video
- •Background
- •Before you start
- •Operations
- •The Edit Mode
- •Working with film transfers
- •Compensating for film transfers to video
- •ReWire
- •Introduction
- •Launching and quitting
- •Activating ReWire channels
- •Using the transport and tempo controls
- •How the ReWire channels are handled in Nuendo
- •Routing MIDI via ReWire2
- •Considerations and limitations
- •File handling
- •Working with Projects
- •Startup Options
- •Working with libraries
- •Revert
- •Importing audio
- •Exporting and importing OMF files
- •Exporting and importing AAF files
- •Exporting and importing AES31 files
- •Exporting and importing OpenTL files
- •Importing XSend projects from Liquid
- •Exporting and importing standard MIDI files
- •Exporting and importing MIDI loops
- •Exporting and importing tracks
- •Other Import/Export functions
- •Cleanup
- •Customizing
- •Background
- •Workspaces
- •The Setup dialogs
- •Customizing track controls
- •Configuring the main menu items
- •About preference presets
- •Appearance
- •Applying track and event colors
- •Where are the settings stored?
- •Key commands
- •Introduction
- •Setting up key commands
- •Setting up tool modifier keys
- •The default key commands
- •Index
26
MIDI processing and quantizing
Introduction
This chapter describes the various MIDI processing functions available on the MIDI menu. They offer various ways to edit MIDI notes and other events, either in the Project window or from within a MIDI editor.
MIDI functions vs. MIDI modifiers
In some cases, the result of a MIDI function can also be obtained by using MIDI modifiers and effects (see “MIDI realtime parameters and effects” on page 342). For example, the operations “Transpose” and “Quantize” are available as MIDI modifiers as well as MIDI functions.
The main difference is that MIDI modifiers and effects don’t affect the actual MIDI events on the track in any way, while MIDI functions change the events “permanently” (although recent changes can be undone).
Use the following guidelines to decide which path to choose for operations that are available both as modifiers or effects and as functions:
•If you want to adjust a few parts or events only, use MIDI functions. The MIDI modifiers and effects affect the output of the whole track (although they can be made permanent in a specific area with the Merge MIDI in Loop function).
•If you want to experiment with different settings, use MIDI modifiers and effects.
•MIDI modifiers and effects settings are not reflected in the MIDI editors, since the actual MIDI events aren’t affected. This can be potentially confusing; if you’ve e.g. transposed notes using modifiers, the MIDI editors will still show the notes with their original pitch (but they will play back at their transposed pitch). Therefore MIDI functions are a better solution if you want to see the effects in the MIDI editors.
What is affected by the MIDI functions?
Which events are affected when you use a MIDI function depends on the function, the active window and the current selection:
• Some MIDI function only apply to MIDI events of a certain type.
For example, quantization affects notes only, while the Delete Controllers function obviously applies to MIDI controller events.
•In the Project window, the MIDI functions apply to all selected parts, affecting all events (of the relevant types) in them.
•In the MIDI editors, the MIDI functions apply to all selected events. If no events are selected, all events in the edited part(s) will be affected.
The Quantizing functions
What is quantizing?
Quantizing in its fundamental form is a function that automatically moves recorded notes, positioning them on exact note values:
For example, if you record a series of eighth notes, some of them may end up slightly beside the exact eighth note positions.
Quantizing the notes with the quantize grid set to eighth notes will move the “misplaced” notes to exact positions.
However, quantizing is not only a method of correcting errors, it can also be used creatively in various ways. For example, the “quantize grid” does not have to consist of perfectly straight notes, some notes can automatically be excluded from quantizing, etc.
Ö When quantizing MIDI, only MIDI notes are affected (no other event types).
However, you can choose to move the controllers together with their respective notes by activating the “Move Controller” option in the Quantize Setup dialog, see “The Move Controller setting” on page 355.
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Setting up quantize on the toolbar
At its most basic, setting up quantizing consists of selecting a note value from the Quantize pop-up menu on the toolbar (in the Project window or a MIDI editor).
Straight note values
Triplet note values
Dotted note values
Setting up quantize in the Quantize Setup dialog
If you want more options than those available on the popup menu, select “Quantize Setup…” from the MIDI menu (or “Setup…” from the Quantize pop-up menu) to open the Quantize Setup dialog.
This allows you to quantize to exact note values (straight, triplet or dotted notes) only.
Any settings you make in the dialog are immediately reflected in the Quantize pop-up menus. However, if you want your settings permanently available on the Quantize pop-up menus, you have to use the presets functions (see “Presets” on page 354).
The grid display in the middle of the dialog shows one bar (four beats), with blue lines indicating the quantize grid (the positions that notes will be moved to). Value changes in the grid, presets and quantize options will be graphically reflected here, see below.
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The Quantize Setup dialog contains the following settings:
The Grid and Type pop-ups
These are used to determine the basic note value for the quantizing grid. In other words, these have the same functionality as the Quantize pop-up menu on the toolbar.
Swing
The Swing slider is only available when a straight note value is selected for the grid and Tuplet is off (see below). It lets you offset every second position in the grid, creating a swing or shuffle feel. When you adjust the Swing slider, the result is shown in the grid display.
A straight eighth note grid compared with a grid with 60% swing.
Tuplet
Allows you to create more rhythmically complex grids by dividing the grid into smaller steps.
Magnetic Area
This allows you to specify that only notes within a certain distance from the grid lines should be affected by quantizing.
• When the slider is set to 0%, the Magnetic Area function is deactivated, i.e. all notes are affected by quantizing.
If you move the slider gradually to the right, you will note how the magnetic areas are shown around the blue lines in the grid display.
Only notes within the indicated zones will be affected by quantizing.
Presets
The controls in the lower left corner of the dialog allow you to store the current settings as a preset, which will then be available on the Quantize menus on the toolbars. The usual preset procedures apply:
•To store the settings as a preset, click the Store button.
•To load a stored preset into the dialog, just select it from the pop-up menu.
This is useful if you want to modify an existing preset.
•To rename the selected preset, double-click on the name and type in a new one.
•To remove a stored preset, select it from the pop-up menu and click Remove.
•You can also create presets by extracting existing grooves from a MIDI part.
Just select the desired MIDI part and drag it on the grid display in the middle of the Quantize Setup dialog or open the Advanced submenu on the MIDI menu and select “Part to Groove” (see “Part to Groove” on page 356).
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Apply and Auto
These functions allow you to apply quantizing directly from the dialog, see below.
If you don’t want to apply the quantizing you have set up in the dialog, close the window by clicking its standard close box.
The Non Quantize setting
This additional setting affects the result of the quantizing. It allows you to set a “distance” in ticks (120ths of sixteenth notes).
Events that already are within the specified distance from the quantize grid will not be quantized. This allows you to keep slight variations when you quantize, but still correct notes that are too far from the grid.
The Random Quantize setting
This additional setting affects the result of the quantizing. It allows you to set a “distance” in ticks (120ths of sixteenth notes).
Events will be quantized to random positions within the specified “distance” from the quantize grid, thus creating a more “loose” quantizing. Much like the Non Quantize setting, this allows for slight variations, while at the same time keeping notes from ending up too far from the grid.
The Iterative Strength setting
Here you specify how much the notes should be moved towards the grid when using the Iterative Quantize function, see below.
The Move Controller setting
When this is activated, controllers related to notes (pitch bend, etc.) are automatically moved with the notes when these are quantized.
Applying quantize
There are several ways to apply the quantize:
•The standard method is to select “Over Quantize” from the MIDI menu (or using a key command, by default [Q]).
This quantizes the selected MIDI parts or notes according to the current Quantize pop-up menu setting.
•You can also apply quantizing directly from the Quantize Setup dialog, by clicking the “Apply Quantize” button.
•If you activate the “Auto” checkbox in the Quantize Setup dialog, any change you make in the dialog is immediately applied to the selected MIDI parts or notes.
A great way of using this feature is to set up a playback loop, and adjust the settings in the dialog until you get the desired result.
When you apply quantize, the result is based on the original position of the notes. Therefore, you can freely try out different quantize settings with no risk of “destroying” anything. See also “Undo Quantize” on page 356.
The Auto Quantize function
If you activate the Auto Q button on the Transport panel, all MIDI recordings you make are automatically quantized according to the settings you have made in the Quantize Setup dialog.
Iterative Quantize
Another way to apply “loose” quantization is to use the Iterative Quantize function on the MIDI menu. It works like this:
Instead of moving a note to the closest quantize grid position, Iterative Quantize moves it only part of the way. You specify how much the notes should be moved towards the grid with the “Iterative Strength” setting in the Quantize Setup dialog.
Iterative Quantize also differs from “regular” quantization in that the operation is not based on the notes’ original positions but on their current, quantized position. This makes it possible to repeatedly use Iterative Quantize, gradually moving the notes closer to the quantize grid until you’ve found the desired timing.
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Advanced Quantize functions
Quantize Lengths
This function is only available from within the MIDI editors.
This function (on the Advanced Quantize submenu on the MIDI menu) will quantize the length of the notes, without changing their start positions. At its most basic level, this function will set the length of the notes to the Length Quantize value on the MIDI editor toolbar. However, if you have selected the “Quantize Link” option on the Length Quantize pop-up menu, the function will resize the note according to the quantize grid, taking the Swing, Tuplet and Magnetic Area settings into account. An example:
1. Length Quantize set to “Quantize Link”.
2. Some 1/16th notes.
3. Here, the quantize value has been set to straight 1/16th notes with Swing at 100%. Since Snap is activated (see “Snap” on page 370), the quantize grid is reflected in the note display’s grid.
4. Selecting Quantize Lengths will adjust the note lengths according to the grid. If you compare the result to the first figure above, you will find that notes that started within the odd sixteenth note “zones” show the longer grid length, and notes in the even zones have the shorter length.
Quantize Ends
The Quantize Ends function on the Advanced Quantize submenu will only affect the end positions of notes. Apart from that, it works just like regular quantizing, taking the Quantize pop-up menu setting into account.
Undo Quantize
As mentioned above, the original position of each quantized note is stored. Therefore, you can make the selected MIDI notes revert to their original, unquantized state at any time by selecting Undo Quantize from the Advanced Quantize submenu. This is independent from the regular Undo History.
Freeze Quantize
There may be situations when you want to make the quantized positions “permanent”. For example, you may want to quantize notes a second time, having the results based on the current quantized positions rather than the original positions. To make this possible, select the notes in question and select “Freeze Quantize” from the Advanced Quantize submenu. This makes the quantized positions permanent.
After you have performed a Freeze Quantize for a note, you cannot undo its quantization.
Part to Groove
With this function, you can extract the groove from a selected MIDI part and turn it into a Quantize preset.
You can also extract grooves from audio, using e.g. hitpoints (see “Creating groove quantize maps” on page 283), or audio parts, rex parts or drum parts that have been processed with the Detect Silence function. Since audio contains no velocity information, velocity will remain unchanged after applying a Groove that you extracted from audio.
In both cases, the resulting groove appears on the Quantize menus and you apply it as you would any Quantize preset. You can also view and edit the resulting quantize settings in the Quantize Setup dialog.
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