- •Table of Contents
- •About this manual
- •Welcome!
- •VST Connections: Setting up input and output busses
- •About this chapter
- •Setting up busses
- •External instruments/effects
- •Using the busses
- •Setting up Groups and FX channels
- •About monitoring
- •The Project window
- •Background
- •Window Overview
- •Operations
- •Options
- •Playback and the Transport panel
- •Background
- •Operations
- •Options and Settings
- •Recording
- •Background
- •Basic recording methods
- •Audio recording specifics
- •MIDI recording specifics
- •Options and Settings
- •Recovery of audio recordings after system failure
- •Fades, crossfades and envelopes
- •Creating fades
- •The Fade dialogs
- •Creating crossfades
- •The Crossfade dialog
- •Auto Fades and Crossfades
- •Event Envelopes
- •The Arranger track
- •Introduction
- •Setting up the Arranger track
- •Working with arranger events
- •Flattening the Arranger chain
- •Live Mode
- •Arranging your music to video
- •Folder tracks
- •About folder tracks
- •Handling folder tracks
- •Working with folder parts
- •Using markers
- •About markers
- •The Marker window
- •Using the Marker track
- •Marker key commands
- •Editing markers in the Project Browser
- •The Transpose functions
- •Introduction
- •Transposing your music
- •Other functions
- •The mixer
- •About this chapter
- •Overview
- •Configuring the mixer
- •The audio-related channel strips
- •The MIDI channel strips
- •The common panel
- •The input and output channels
- •Basic mixing procedures
- •Audio specific procedures
- •MIDI specific procedures
- •Utilities
- •VST Mixer Diagrams
- •Control Room
- •Background
- •Configuring the Control Room
- •The Control Room Overview
- •The Control Room Mixer
- •Control Room operations
- •Studios and Studio Sends
- •Direct Monitoring and latency
- •WK-Audio’s ID Controller
- •Audio effects
- •About this chapter
- •Overview
- •Insert effects
- •Send effects
- •Setting up send effects
- •Using the Side-Chain input
- •Using external effects
- •Making settings for the effects
- •Effect presets
- •VST Instruments and Instrument tracks
- •Introduction
- •VST Instrument channels vs. instrument tracks
- •VST Instrument channels
- •Instrument tracks
- •Comparison
- •Automation considerations
- •What do I need? Instrument channel or Instrument track?
- •Instrument Freeze
- •VST instruments and processor load
- •Using presets for VSTi configuration
- •About latency
- •External instruments
- •Surround sound
- •Background
- •Operations
- •Automation
- •Introduction
- •Enabling and disabling the writing of automation data
- •What can be automated?
- •The Automation panel
- •Virgin territory vs. the initial value
- •Automation modes
- •Automation performance utilities
- •The Settings section
- •Hints and further options
- •Automation track operations
- •Working with automation curves
- •Audio processing and functions
- •Background
- •Audio processing
- •Applying plug-ins
- •The Offline Process History dialog
- •Batch Processing
- •Freeze Edits
- •Detect Silence
- •The Spectrum Analyzer
- •Statistics
- •The Sample Editor
- •Background
- •Window overview
- •General Operations
- •Options and settings
- •Audio Warp realtime processing / Tempo matching audio to the project tempo
- •Working with hitpoints and slices
- •Free Warp
- •Realtime pitch-shifting of audio events
- •Flattening the realtime processing
- •The Audio Part Editor
- •Background
- •Opening the Audio Part Editor
- •Window overview
- •Operations
- •Common methods
- •Options and Settings
- •The Pool
- •Background
- •Window overview
- •Operations
- •VST Sound
- •Introduction
- •The MediaBay
- •Introduction
- •Window overview
- •Browsing for media files
- •Finding files in the Viewer section
- •Previewing files in the Scope section
- •The Tag Editor
- •Media management
- •Track Presets
- •Introduction
- •Types of track presets
- •VST presets
- •Browsing for presets
- •Creating a track preset
- •Creating tracks from track presets or VST presets
- •Applying track presets
- •Previewing track and VST presets
- •Inserts and EQ settings from track presets
- •Track Quick Controls
- •Introduction
- •Setting up the Quick Controls tab
- •Options and settings
- •Setting up quick controls on an external remote controller
- •MIDI realtime parameters and effects
- •Introduction
- •Basic track settings
- •MIDI Modifiers
- •MIDI effects
- •Managing plug-ins
- •MIDI processing and quantizing
- •Introduction
- •The Quantizing functions
- •Making your settings permanent
- •Dissolve Part
- •Repeat Loop
- •Other MIDI functions
- •The MIDI editors
- •About editing MIDI
- •Opening a MIDI editor
- •Key Editor operations
- •Edit In-Place
- •List Editor operations
- •Introduction
- •Opening the Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •The Input Transformer
- •The Project Logical Editor
- •Introduction
- •Opening the Project Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •Working with System Exclusive messages
- •Introduction
- •Bulk dumps
- •Recording System Exclusive parameter changes
- •Editing System Exclusive messages
- •Working with the Tempo track
- •Background
- •Operations
- •Process Tempo
- •The Process Bars dialog
- •Options and settings
- •The Beat Calculator
- •Merge Tempo From Tapping
- •The Time Warp tool
- •The Project Browser
- •Window Overview
- •Editing tracks
- •The Track Sheet
- •Overview
- •Printing the Track Sheet
- •Export Audio Mixdown
- •Introduction
- •Mixing down to an audio file
- •The available file formats
- •Synchronization
- •Background
- •Synchronization signals
- •Synchronizing the transport vs. synchronizing audio
- •Making basic settings and connections
- •Synchronization settings
- •Timecode Preferences
- •Machine Control
- •Setting up Machine Control
- •Working with VST System Link
- •Preparations
- •Activating VST System Link
- •Application examples
- •Video
- •Background
- •Before you start
- •Operations
- •The Edit Mode
- •Working with film transfers
- •Compensating for film transfers to video
- •ReWire
- •Introduction
- •Launching and quitting
- •Activating ReWire channels
- •Using the transport and tempo controls
- •How the ReWire channels are handled in Nuendo
- •Routing MIDI via ReWire2
- •Considerations and limitations
- •File handling
- •Working with Projects
- •Startup Options
- •Working with libraries
- •Revert
- •Importing audio
- •Exporting and importing OMF files
- •Exporting and importing AAF files
- •Exporting and importing AES31 files
- •Exporting and importing OpenTL files
- •Importing XSend projects from Liquid
- •Exporting and importing standard MIDI files
- •Exporting and importing MIDI loops
- •Exporting and importing tracks
- •Other Import/Export functions
- •Cleanup
- •Customizing
- •Background
- •Workspaces
- •The Setup dialogs
- •Customizing track controls
- •Configuring the main menu items
- •About preference presets
- •Appearance
- •Applying track and event colors
- •Where are the settings stored?
- •Key commands
- •Introduction
- •Setting up key commands
- •Setting up tool modifier keys
- •The default key commands
- •Index
27
The MIDI editors
About editing MIDI
There are several ways to edit MIDI in Nuendo. You can use the tools and functions in the Project window for large-scale editing, or use the functions on the MIDI menu to process MIDI parts in various ways (see “What is affected by the MIDI functions?” on page 352). For hands-on graphical editing of the contents of MIDI parts, you use the MIDI editors:
• The Key Editor is the default MIDI editor, presenting notes graphically in an intuitive piano roll-style grid.
The Key Editor also allows for detailed editing of non-note events such as MIDI controllers. For more information, see “The Key Editor – Overview” on page 366.
Opening a MIDI editor
There are two ways to open a MIDI editor:
•Select one or several parts (or a MIDI track, with no parts selected) and select Open Key Editor, Open Score Editor (Nuendo Expansion Kit only), Open Drum Editor (Nuendo Expansion Kit only), Open List Editor or Open InPlace Editor from the MIDI menu (or use the corresponding key command).
The selected parts (or all parts on the track, if no part was selected) will open in the chosen editor.
•Double-click a part to open it in the default editor.
Which editor opens depends on the Default Edit Action setting in the Preferences (Event Display–MIDI page).
•The Score Editor (Nuendo Expansion Kit only) shows MIDI notes as a musical score and comes with advanced tools and functions for notation, layout and printing.
•The Drum Editor (Nuendo Expansion Kit only) is similar to the Key Editor, but takes advantage of the fact that with drum parts, each key corresponds to a separate drum sound.
•The List Editor shows all events in the selected MIDI parts as a list, allowing you to view and edit their properties numerically.
For more information, see “The List Editor – Overview” on page 383.
•The Edit In-Place function allows you to edit MIDI parts directly in the Project window.
This is similar to working in the Key Editor, but makes it easier to edit MIDI in context with other track types. See “Edit In-Place” on page 381.
•You can also edit MIDI in the Project Browser.
Like the List Editor, the Project browser shows the events in a list and allows you to perform numerical editing. However, you will probably find the List Editor better suited for MIDI editing, since it has various dedicated features and functions for this. The Project Browser is described in the chapter “The Project Browser” on page 428.
Ö You can define each of the editors mentioned above as your default MIDI editor, see below.
About this chapter
Please note that features that are identical in these editors will be described in the Key Editor section. The sections about the Inplace-Editor (see “Edit In-Place” on page 381) and the List Editor (see “The List Editor – Overview” on page 383) describe the specific features of these editors only.
Nuendo Expansion Kit only: If the option “Edit as Drums when Drum Map is assigned” is activated and a drum map is selected for the edited track, the Drum Editor will open. This way you can double-click to open the Key Editor (or the Score Editor, List or Edit In-Place Editor, depending on your preferences) but drum tracks will automatically open in the Drum Editor.
Ö If the part you open for editing is a shared copy, any editing you perform will affect all shared copies of this part.
Shared copies are created by pressing [Alt]/[Option]+[Shift] and dragging, or by using the Repeat function with the “Shared copies” option activated. In the Project window, shared copies are indicated by the part name in italics and an icon in the bottom right corner of the part (see “Aligning events” on page 45).
364
The MIDI editors
Handling several parts
When you open a MIDI editor with several parts (or a MIDI track containing several parts) selected, you might find it somewhat hard to get an overview of the different parts when editing.
For such cases the editor toolbar features a few functions to make working with multiple parts easier and more comprehensive:
• The Part List menu lists all parts that were selected when you opened the editor (or all parts on the track, if no parts were selected), and lets you select which part should be active for editing.
When you select a part from the list, it is automatically made active and centered in the note display.
Ö Note that it is also possible to activate a part by selecting an event within this part with the Arrow tool.
• The button “Edit Active Part Only” lets you restrict editing operations to the active part only.
For example, if you select “All” from the Select submenu on the Edit menu with this option activated, only events in the active part will be selected. Similarly, if you select notes by dragging with the Arrow tool (making a selection rectangle), only the notes in the active part will be selected.
• The button “Show Part Borders” can be used if you want to see clearly defined borders for the active part.
When this is activated, all parts except the active one are grayed out, making the borders easily discernible. In the Key Editor, there are also two “markers” in the ruler with the name of the active part, marking its beginning and end. These can be moved freely to change the size of the part.
“Show Part Borders” activated on the toolbar.
• It is possible to cycle between parts (making them active) using key commands.
In the Key Commands dialog – Edit category, you will find two functions for this: “Activate Next Part” and “Activate Previous Part”. If you assign key commands to these, you can use them to cycle between parts in the editors. For further information, see “Setting up key commands” on page 518.
“Edit Active Part Only” activated on the toolbar.
• You can zoom in on the active part so that it fills the screen by selecting “Zoom to Event” from the Zoom submenu on the Edit menu.
365
The MIDI editors
The Key Editor – Overview
Toolbar |
Info line |
Controller display
The toolbar
As in other windows, the toolbar contains tools and various settings. You can specify which toolbar items should be shown and store/recall different toolbar configurations
– see “The Setup dialogs” on page 506.
Solo Editor button |
Autoscroll |
Show/Hide Part |
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Key Editor tools |
on/off |
borders |
Part list |
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Ruler 
Note display
Quantize settings |
Step Input |
Step/MIDI input controls |
MIDI Input
Mouse pointer display: Current Color pop-up menu Chord recogni-
pitch and meter position |
tion display |
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Show/Hide Info line |
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Edit active |
Independent track |
Loop range (see “The indepen- |
Open Device |
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Auto Select |
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Audition on/off |
Controllers |
part only |
loop on/off |
dent track loop” on page 369). |
Button |
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Velocity for inserted notes |
Transpose Palette |
Grid modes |
The info line |
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Indicate Transpositions Nudge Tools |
Snap on/off |
The info line shows information about selected MIDI notes. You can edit all values on the info line using regular value editing (see “Editing on the info line” on page 375 for details). Length and position values are displayed in the format currently selected for the ruler (see below).
• To hide or show the info line, click the icon in the toolbar.
366
The MIDI editors
The ruler
The ruler shows the time line, by default in the display format selected on the Transport panel. You can select a separate format for a MIDI editor ruler on the Ruler pop-up menu, opened by clicking the arrow button to the right of it. For a list of the available formats, see “The ruler” on page 31.
At the bottom of the pop-up menu, there are two additional items:
•If “Time Linear” is selected, the ruler, note display and controller display will be linear in relation to time.
This means that if the ruler shows bars and beats, the distance between the bar lines will vary depending on the tempo.
•If “Bars+Beats Linear” is selected, the ruler, note display and controller display will be linear in relation to tempo.
This means that if the ruler shows bars and beats, the distance between beats will be constant.
In most cases, you would probably set the display format to “Bars+Beats” in “Bars+Beats Linear” mode when editing MIDI.
The note display
The note display is the main area in the Key Editor. It contains a grid in which MIDI notes are shown as boxes. The width of a box corresponds to the note length, and the vertical position of a box corresponds to the note number (pitch), with higher notes higher up in the grid. The piano keyboard to the left serves as a guide for finding the right note number.
For a description on how to display colors in the note display, see “Coloring notes and events” on page 370.
The chord recognition function
Nuendo features a handy chord recognition function that helps you identify chords in the Key Editor note display. To find out which chord is formed by simultaneously played notes, place the project cursor over the notes. All MIDI notes currently “touched” by the project cursor are analyzed and the chord recognition display in the toolbar shows you which chord the notes form.
In the picture above, the project cursor touches the notes C, Eb and G. As shown in the chord recognition display, this results in a C minor chord.
367
The MIDI editors
