- •Table of Contents
- •About this manual
- •Welcome!
- •VST Connections: Setting up input and output busses
- •About this chapter
- •Setting up busses
- •External instruments/effects
- •Using the busses
- •Setting up Groups and FX channels
- •About monitoring
- •The Project window
- •Background
- •Window Overview
- •Operations
- •Options
- •Playback and the Transport panel
- •Background
- •Operations
- •Options and Settings
- •Recording
- •Background
- •Basic recording methods
- •Audio recording specifics
- •MIDI recording specifics
- •Options and Settings
- •Recovery of audio recordings after system failure
- •Fades, crossfades and envelopes
- •Creating fades
- •The Fade dialogs
- •Creating crossfades
- •The Crossfade dialog
- •Auto Fades and Crossfades
- •Event Envelopes
- •The Arranger track
- •Introduction
- •Setting up the Arranger track
- •Working with arranger events
- •Flattening the Arranger chain
- •Live Mode
- •Arranging your music to video
- •Folder tracks
- •About folder tracks
- •Handling folder tracks
- •Working with folder parts
- •Using markers
- •About markers
- •The Marker window
- •Using the Marker track
- •Marker key commands
- •Editing markers in the Project Browser
- •The Transpose functions
- •Introduction
- •Transposing your music
- •Other functions
- •The mixer
- •About this chapter
- •Overview
- •Configuring the mixer
- •The audio-related channel strips
- •The MIDI channel strips
- •The common panel
- •The input and output channels
- •Basic mixing procedures
- •Audio specific procedures
- •MIDI specific procedures
- •Utilities
- •VST Mixer Diagrams
- •Control Room
- •Background
- •Configuring the Control Room
- •The Control Room Overview
- •The Control Room Mixer
- •Control Room operations
- •Studios and Studio Sends
- •Direct Monitoring and latency
- •WK-Audio’s ID Controller
- •Audio effects
- •About this chapter
- •Overview
- •Insert effects
- •Send effects
- •Setting up send effects
- •Using the Side-Chain input
- •Using external effects
- •Making settings for the effects
- •Effect presets
- •VST Instruments and Instrument tracks
- •Introduction
- •VST Instrument channels vs. instrument tracks
- •VST Instrument channels
- •Instrument tracks
- •Comparison
- •Automation considerations
- •What do I need? Instrument channel or Instrument track?
- •Instrument Freeze
- •VST instruments and processor load
- •Using presets for VSTi configuration
- •About latency
- •External instruments
- •Surround sound
- •Background
- •Operations
- •Automation
- •Introduction
- •Enabling and disabling the writing of automation data
- •What can be automated?
- •The Automation panel
- •Virgin territory vs. the initial value
- •Automation modes
- •Automation performance utilities
- •The Settings section
- •Hints and further options
- •Automation track operations
- •Working with automation curves
- •Audio processing and functions
- •Background
- •Audio processing
- •Applying plug-ins
- •The Offline Process History dialog
- •Batch Processing
- •Freeze Edits
- •Detect Silence
- •The Spectrum Analyzer
- •Statistics
- •The Sample Editor
- •Background
- •Window overview
- •General Operations
- •Options and settings
- •Audio Warp realtime processing / Tempo matching audio to the project tempo
- •Working with hitpoints and slices
- •Free Warp
- •Realtime pitch-shifting of audio events
- •Flattening the realtime processing
- •The Audio Part Editor
- •Background
- •Opening the Audio Part Editor
- •Window overview
- •Operations
- •Common methods
- •Options and Settings
- •The Pool
- •Background
- •Window overview
- •Operations
- •VST Sound
- •Introduction
- •The MediaBay
- •Introduction
- •Window overview
- •Browsing for media files
- •Finding files in the Viewer section
- •Previewing files in the Scope section
- •The Tag Editor
- •Media management
- •Track Presets
- •Introduction
- •Types of track presets
- •VST presets
- •Browsing for presets
- •Creating a track preset
- •Creating tracks from track presets or VST presets
- •Applying track presets
- •Previewing track and VST presets
- •Inserts and EQ settings from track presets
- •Track Quick Controls
- •Introduction
- •Setting up the Quick Controls tab
- •Options and settings
- •Setting up quick controls on an external remote controller
- •MIDI realtime parameters and effects
- •Introduction
- •Basic track settings
- •MIDI Modifiers
- •MIDI effects
- •Managing plug-ins
- •MIDI processing and quantizing
- •Introduction
- •The Quantizing functions
- •Making your settings permanent
- •Dissolve Part
- •Repeat Loop
- •Other MIDI functions
- •The MIDI editors
- •About editing MIDI
- •Opening a MIDI editor
- •Key Editor operations
- •Edit In-Place
- •List Editor operations
- •Introduction
- •Opening the Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •The Input Transformer
- •The Project Logical Editor
- •Introduction
- •Opening the Project Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •Working with System Exclusive messages
- •Introduction
- •Bulk dumps
- •Recording System Exclusive parameter changes
- •Editing System Exclusive messages
- •Working with the Tempo track
- •Background
- •Operations
- •Process Tempo
- •The Process Bars dialog
- •Options and settings
- •The Beat Calculator
- •Merge Tempo From Tapping
- •The Time Warp tool
- •The Project Browser
- •Window Overview
- •Editing tracks
- •The Track Sheet
- •Overview
- •Printing the Track Sheet
- •Export Audio Mixdown
- •Introduction
- •Mixing down to an audio file
- •The available file formats
- •Synchronization
- •Background
- •Synchronization signals
- •Synchronizing the transport vs. synchronizing audio
- •Making basic settings and connections
- •Synchronization settings
- •Timecode Preferences
- •Machine Control
- •Setting up Machine Control
- •Working with VST System Link
- •Preparations
- •Activating VST System Link
- •Application examples
- •Video
- •Background
- •Before you start
- •Operations
- •The Edit Mode
- •Working with film transfers
- •Compensating for film transfers to video
- •ReWire
- •Introduction
- •Launching and quitting
- •Activating ReWire channels
- •Using the transport and tempo controls
- •How the ReWire channels are handled in Nuendo
- •Routing MIDI via ReWire2
- •Considerations and limitations
- •File handling
- •Working with Projects
- •Startup Options
- •Working with libraries
- •Revert
- •Importing audio
- •Exporting and importing OMF files
- •Exporting and importing AAF files
- •Exporting and importing AES31 files
- •Exporting and importing OpenTL files
- •Importing XSend projects from Liquid
- •Exporting and importing standard MIDI files
- •Exporting and importing MIDI loops
- •Exporting and importing tracks
- •Other Import/Export functions
- •Cleanup
- •Customizing
- •Background
- •Workspaces
- •The Setup dialogs
- •Customizing track controls
- •Configuring the main menu items
- •About preference presets
- •Appearance
- •Applying track and event colors
- •Where are the settings stored?
- •Key commands
- •Introduction
- •Setting up key commands
- •Setting up tool modifier keys
- •The default key commands
- •Index
38
File handling
Working with Projects
New Project
The New Project command on the File menu allows you to create a new project, either empty or based on a template:
1. Select New Project from the File menu.
By default, this list is empty. How to create templates is described in the section (see “Save as Template” on page 488).
2. Select “Empty”.
A file dialog opens, allowing you to specify a folder for the new project.
3. Select an existing project folder or click on Create and enter a name for a new one in the dialog that opens.
A new, untitled project is created.
• Click “Activate” to open and activate the new project.
The active project is indicated by the blue Activate button in the upper left corner of the Project window. To make another project active, simply click its Activate button.
An active project.
• You can also open project files by selecting an entry from the “Recent Projects” submenu on the File menu.
Open
The Open command on the File menu is used for opening saved project files. Project files created with Nuendo (file extension “.npr”), Cubase (file extension “.cpr”) and Sequel (extension “.steinberg-project”) can be opened. Note that program-specific settings which cannot be applied in Nuendo will be ignored.
1. Select Open… from the File menu.
A file dialog opens, allowing you to select a project.
2. Click Open.
The project opens in the Project window.
• Several projects can be open at the same time.
This is extremely useful, if you want to copy parts or entire sections from one project to another.
3. If a project is already opened, opening another project brings up a warning.
• Click “No” to open the other project inactive.
This significantly reduces load times, especially for large projects.
This submenu lists the projects you have recently worked with, with the most recent one at the top of the list.
•Projects can also automatically be opened when you launch Nuendo (see “Startup Options” on page 489).
•You can drag projects from the MediaBay into the Nuendo application window (not into an existing Project window) to open them.
About the “Pending Connections” dialogs
If you open a Nuendo project created on another setup (other audio hardware), the program tries to find matching audio inputs and outputs for the i/o busses (this is one of the reasons why you should use descriptive, generic names for your input and output ports – see “Preparations” on page 12).
If the program cannot resolve all audio/MIDI inputs and outputs used in the project, a Pending Connections dialog will open. This will allow you to manually re-route any ports specified in the project to ports available in your system.
Close
The Close command on the File menu closes the active window. If a Project window is active, selecting Close will close the corresponding project.
• If the project contains unsaved changes, you will be asked whether you want to save the project before closing it.
If you select “Don’t Save” and have recorded or created new audio files since saving, you get the choice to delete or keep these.
487
File handling
Save and Save As
The commands Save and Save As allow you to save the active project as a project file (file extension “.npr”). The Save command stores the project under its current name and location, while Save As allows you to rename and/or relocate the file. If a project has not been saved yet or if it hasn’t been changed since it was last saved, only Save As will be available.
Generally, we recommend that you save project files in their project folders, to keep the projects as manageable as possible.
A word about file extensions
Under Windows, file types are indicated by three letter file name extensions (such as *.npr for Nuendo project files).
Under Mac OS X, it is not necessary to use file name extensions, since the file types are stored internally in the files. However, if you want your Nuendo projects to be compatible with both platforms, you should make sure the option “Use File Extension in File Dialog” is activated in the Preferences (General page). When this is activated (default), the proper file name extension is automatically added when you save a file.
Save New Version
This function is only available as a key command, by default [Ctrl]/[Command]+[Alt]/[Option]+[S]. When you use this function, a new version of the project will be saved.
The new file will get the same name as the original project, but with an incremental number attached. For example, if your project is called “My Project”, you will get new versions called “My Project-01”, “My Project-02”, and so on.
Save New Version is useful if you are experimenting with edits and arrangements and want to be able to go back to a previous version at any time. The newest versions are always listed on the Recent Projects submenu on the File menu for instant access.
Save as Template
This function allows you to save the current project as a template. When you create a new project, the available templates will be listed, allowing you to base the new project on a template.
Proceed as follows:
1.Set up a project.
2.Select “Save As Template…” from the File menu and save the project template under the desired name.
• Templates can contain clips and events just like regular projects.
If this is not what you want, make sure to remove all clips from the Pool before you save the project as template.
Templates are always stored in the Templates folder.
On a Windows system, it is located at \Documents and Settings\<username>\Application data\Steinberg\Nuendo 4\templates. On a Mac system, it is located inside Users/<username>/Library/Preferences/Nuendo 4.
Setting up a default template
If you always want the same default project to open when you launch Nuendo, you can save a default template. Proceed as follows:
1.Set up a project.
2.Select “Save As Template…” from the File menu and save the project template with the name “default”.
3.Open the Preferences dialog and select the General page.
4.Open the “On Startup” pop-up and select “Open ’Default’ Template”.
The next time you launch Nuendo, the default template will automatically be opened. For details on the other Startup options, see “Startup Options” on page 489.
488
File handling
Save Project to New Folder
This function is very useful if you want to move or archive your project.
1. Select “Save Project to New Folder”.
A file dialog opens in which you can choose an existing, empty folder or create a new folder to save the project.
2. Click OK to confirm your choice.
The “Save to Folder Options” dialog opens with the following options:
Option |
Description |
Project Name |
Enter a project name if you want to change it from the de- |
|
fault (the current name of the project). |
Minimize Audio |
If this is activated, only the audio file portions that are ac- |
Files |
tually used in the project will be included. This can signi- |
|
ficantly reduce the size of the project folder (if you are |
|
using small sections of large files), but it also means you |
|
cannot use other portions of the audio files if you con- |
|
tinue working with the project in its new folder. |
Freeze Edits |
This will perform a Freeze Edits operation, making all pro- |
|
cessing and applied effects permanent to each clip in the |
|
Pool, see “Freeze Edits” on page 253. |
Remove |
When this is activated, only files in the Pool that are actu- |
Unused Files |
ally used in the project will be stored in the new folder. |
|
|
3.Make the desired settings.
4.Click OK.
The project is saved in the new folder. The original project is not affected. However, now you could e.g. delete the original project without losing your project data.
Startup Options
Auto Save
If you activate the Auto Save option in the Preferences (General page), Nuendo will automatically save backup copies of all open projects with unsaved changes.
Backup copies of projects are named “<project name>- xx.bak”, where xx is an incremental number. Unsaved projects are backed up in a similar way as “UntitledXxx.bak”, with X being the incremental number for unsaved projects. All backup files are saved in the project folder.
•Use the “Auto Save Interval” setting to specify the time intervals in which a backup copy will be created.
•Use the “Maximum Backup Files” option to specify how many backup files will be created with the Auto Save function.
When the maximum number of backup files is reached, the existing files will be overwritten (starting with the oldest file).
On Startup
The “On Startup” pop-up menu in the Preferences (General page) allows you to specify what should happen each time you launch Nuendo.
489
File handling
