- •Table of Contents
- •In memory of Marni Foreword by Bas Rutten
- •What Is Krav Maga?
- •Krav Maga Is Not a Martial Art
- •The Roots of the System
- •Krav Maga in the United States
- •Krav Maga for Law Enforcement
- •An Approach Based on Principles
- •Fewer Techniques That Solve More Problems
- •Examples of Stress Training
- •Krav Maga Principles Applied to Business and Life
- •How to Use This Book
- •The Organization of This Book
- •Belt level area of emphasis
- •Safety in Training
- •Terminology
- •Yellow belt
- •Yellow belt overview
- •Combatives
- •Defenses and Self-Defense
- •Soft Techniques
- •Groundfighting
- •Fundamentals Neutral or Passive Stance
- •Fighting Stance
- •Moving in Fighting Stance
- •Combatives Punch Mechanics
- •Left Straight Punch
- •Cross-body Punch
- •Palm Heel Strike
- •Eye Strike
- •Straight Punch with Advance
- •Straight Punch with Retreat
- •Straight Punch Low
- •Hammerfist to the Side
- •Hammerfist to the Back
- •Forward Hammerfist
- •Downward Hammerfist
- •Horizontal High Elbow Strike (Elbow #1)
- •Sideways Elbow Strike (Elbow #2)
- •Horizontal Elbow Strike Backward (Elbow #3)
- •Vertical Elbow Strike Backward Low (Elbow #4)
- •Vertical Elbow Strike Backward (Elbow #5)
- •Vertical Elbow Strike Forward and Upward (Elbow #6)
- •Vertical Elbow Strike Forward and Down (Elbow #7)
- •Front Kick (Regular)
- •Front Kick (Vertical Target)
- •Round Kick
- •Knee Strike
- •Round Knee Strike
- •Front Kick/Hammerfist
- •Front Kick/Straight Punch
- •Defenses
- •360° Defense (Outside Defense)
- •Inside Defense against Straight Punch
- •Inside Defense against Straight Punch Low
- •Inside Defense and 360° against Punches
- •Self-Defense Choke from the Front (Two-Handed Pluck)
- •Choke from the Front (One-Handed Pluck)
- •Choke from Behind
- •Choke from the Side
- •Choke from the Front with a Push
- •Choke from Behind with a Push
- •Headlock from the Side
- •Soft Techniques Wrist Release: Same-Side Hand (Elbow to Elbow)
- •Wrist Release: Opposite-Side Hand (Hitchhike Out)
- •Wrist Release: Two Hands Held High
- •Wrist Release: Two Hands Held Down
- •Wrist Release: Wrist Held by Two Hands
- •Groundfighting Back Position
- •Back Position: Movement on the Ground
- •Side Position
- •Side Position: Movement on the Ground
- •Front Kick from the Ground
- •Round Kick from the Ground
- •Side Kick from the Ground
- •Getting Up
- •Orange belt
- •Orange belt overview
- •Combatives
- •Defenses and Self-Defense
- •Choke Defense against a Wall
- •Headlock from Behind
- •Bearhugs
- •Groundfighting
- •Combatives Bobbing and Weaving
- •Slipping
- •Hook Punch
- •Uppercut Punch
- •Left/Right/Left Hook
- •Left/Right/Left Hook/Right Uppercut
- •Left/Right/Bob/Right
- •Left Punch/Right Elbow
- •Left/Right/Left Hook/Right Elbow
- •Right Uppercut/Left Hook/Right Cross
- •Defensive Front Kick
- •Side Kick
- •Front Kick with Advance (from a Fighting Stance)
- •Side Kick with Advance
- •Back Kick
- •Uppercut Back Kick (Short)
- •Front Kick with Advance (from a Neutral Stance)
- •Side Kick or Back Kick/Hammerfist
- •Defenses
- •Inside Punch Defense with Counterattack against Left Punch
- •Inside Punch Defense with Counterattack against Left Punch Using Left Hand
- •Inside Defense with Counterattack against Right Punch (Two Counters)
- •Inside Defense with Counterattack against Right Punch (One Counter)
- •Defense against Hook Punch (Extended)
- •Defense against Hook Punch (Covering)
- •Defense against Uppercut Punch
- •360° Defense with Counterattack
- •Reflexive Defense against Front Kick
- •Outside Stabbing Defense against Front Kick
- •Plucking Defense against Low to Medium Front Kick
- •Inside Defense against High Front Kick
- •Defense against Low Round Kick (Using the Shin)
- •Defense against Low Round Kick (Absorbing with Thigh)
- •Stop Kick Defense against Front Kick
- •Defense against Front Kick (Redirecting with Shin)
- •Self-Defense Choke from the Front against a Wall
- •Choke from Behind against a Wall
- •Choke from Behind with a Pull
- •Headlock from Behind (Bar Arm)
- •Headlock from Behind (Carotid Choke)
- •Bearhug from the Front with Arms Free
- •Bearhug from the Front with Arms Free (Leverage on the Neck)
- •Bearhug from the Front with Arms Caught (with Space)
- •Bearhug from the Front with Arms Caught (No Space)
- •Bearhug from Behind with Arms Free
- •Bearhug from Behind with Arms Caught (with Space)
- •Bearhug from Behind with Arms Caught (No Space)
- •Back Fall Break
- •Side Fall Break
- •Groundfighting Defense against Punches, Mounted (Bucking Hips)
- •Trap and Roll against Full Mount
- •Choke with Attacker in Mount
- •Headlock while Mounted
- •Mount—Bottom Position: Elbow Escape (Shrimping)
- •Mount—Top Position
- •Maintaining Mount
- •Strikes
- •Trap Opponent’s Arms to Chest to Pop Up and Out
- •Guard—Bottom Position: Kick Off from the Guard
- •Foot Grab: Stripping
- •Foot Grab: Spinning Outward (Round Kick)
- •Foot Grab: Spinning Inward (Heel Kick)
- •Green belt
- •Green belt overview
- •Combatives
- •Defenses and Self-Defense
- •Upward Headbutt
- •Headbutt to the Side
- •Headbutt to the Back
- •Defensive Back Kick with a Spin
- •Offensive Back Kick
- •Offensive Back Kick with a Spin
- •Heel Kick
- •Inside Slap Kick
- •Outside Slap Kick
- •Inward Angle Knee
- •Defenses
- •Inside Defense against Left-Right Combination (Two Inside Defenses)
- •Inside Defense against Left-Right Combination (Lean Back and Trap)
- •Inside Defense against Left-Right Combination (Using One Hand)
- •Outside Defense #1
- •Outside Defense #2
- •Outside Defense #3
- •Outside Defense #4
- •Outside Defense #5
- •Outside Defense against Right Punch (Punching Defense)
- •Defense against High Round Kick (Reflexive Defense)
- •Defense against High Round Kick (Fighting Stance—Two Contact Points)
- •Defense against High Round Kick (Fighting Stance—Three Contact Points)
- •Defense against High Round Kick (Covering Defense to Head or Ribs)
- •Back Fall Break (High)
- •Forward Roll
- •Forward Roll/Back Fall Break (High Speed)
- •Backward Roll
- •Self-Defense Standing Reverse Headlock (Guillotine)
- •Hair Grab from the Front
- •Hair Grab from the Front or Side (Impending Knee Strike)
- •Hair Grab from the Side
- •Hair Grab from the Opposite Side or Back of the Head
- •Bearhug from Behind (Leverage on the Finger)
- •Bearhug from Behind (with Lift)
- •Bearhug from the Front (with Lift)
- •Groundfighting Arm Bar from the Guard
- •Guard Reversal (Sit Up and Sweep)
- •Choke from the Side Defense
- •Headlock from the Side Defense (Basic Positioning)
- •Headlock from the Side Defense (Attacker’s Weight Forward; Leg Wrap)
- •Headlock from the Side Defense (Attacker’s Weight Forward; with Space)
- •Headlock from the Side Defense (Attacker’s Weight Back)
- •Escape from the Guard (Stacking)
- •Side Mount (Basic Position)
- •Side Mount (Arm Lock)
- •Side Mount (Strikes)
- •Side Mount (Transition to Full Mount)
- •Side Mount Disengage (Knee to Belly)
- •Blue belt
- •Blue belt overview
- •Combatives
- •Defenses
- •Stick Defense
- •Knife Defenses
- •Gun Defenses
- •Mentality of the Attacker
- •Reaction
- •Cavaliers
- •Takedowns
- •Combatives
- •Inside Chop
- •Outside Chop
- •Mouth of Hand
- •Axe Kick
- •Spinning Outside Slap Kick
- •Spinning Heel Kick
- •Sweep with Forward Kick
- •Sweep with Heel Kick
- •Defenses General Defense against Medium to High Kicks
- •Sliding Defense against High Round Kick
- •Plucking Defense against Low to Medium Side Kick
- •Sliding Defense against Spinning Heel Kick
- •Defense against Spinning Heel Kick
- •Stick Defenses Stick Defense against Overhead Swing
- •Stick Defense against Overhead Swing Off Angle/Dead-Side (One Step)
- •Stick Defense against Baseball Bat Swing (Horizontal Swing)
- •Knife Defenses Kick Defense against Knife Attack from a Distance
- •Kick against Straight Stab (Bailing Out)
- •Gun Defenses Gun from the Front
- •Gun to the Side of the Head
- •Gun from the Side, Behind the Arm
- •Gun from the Side, in Front of the Arm (Touching)
- •Gun from the Front, Pushing into the Stomach
- •Gun from Behind (Touching)
- •Cavaliers Cavalier #1
- •Cavalier #2
- •Cavalier #3
- •Cavalier #4
- •Groundfighting Straddled, with Wrists Pinned (Slide Hands on Ground)
- •Straddled, with Wrists Pinned (Wrist Lock)
- •Choke while Attacker Is in Guard
- •Triangle Choke
- •Guard—Bottom Position: Guillotine
- •Guard—Bottom Position: Defense against Guillotine
- •Headlock from Behind on the Ground
- •Defense against Headlock from Behind
- •Takedowns Takedown #1: Simple Takedown
- •Takedown #2: Double-Leg Takedown
- •Takedown #3: Toe-Pick
- •Brown belt
- •Brown belt overview
- •Combatives
- •Defenses
- •Edged-Weapon Defenses
- •Combatives Left Jab/Overhand Right Combination
- •Front Kick/Round Kick with a Switch
- •Two Front Kicks with a Switch
- •Outside Slap Kick and Front Kick with a Switch
- •Hip Throw
- •Face-to-Face Flip (“Sacrifice” Throw)
- •Self-Defense Headlock from Behind
- •Defense against Headlock from the Side: Being Spun Inward
- •Defense against Headlock from the Side: Neck Break
- •Defense against Full Nelson: Leverage on the Fingers
- •Defense against Full Nelson: Forward Throw
- •Defense against Full Nelson: Sweep
- •Knife Defenses Knife Defense against Downward Stab (Ice Pick Stab)
- •Knife Defense against Downward Stab (Ice Pick Stab) continued from previous page
- •Knife Defense against Upward Stab
- •Knife Defense against Upward Stab continued from previous page
- •Knife Defense against Straight Stab
- •Knife Defense against Straight Stab (Live Side)
- •Knife Defense against Forward Slash
- •Knife Defense against Backhand Slash
- •Shotgun/Assault Rifle/submachine Gun Defenses Long Gun from the Front—Live Side
- •Long Gun from the Front—Dead Side (Disarming under Gunman’s Arm)
- •Long Gun from the Side, Behind the Arm
- •Long Gun from the Side, Behind the Arm continued from previous page
- •Long Gun from Behind (Touching)
- •Defense against Rifle/Bayonet Stab—Live Side
- •Defense against Rifle/Bayonet Stab—Dead Side
- •Gun Defenses Defense against Threat with a Handgun: from Behind at a Distance
- •Defense against Threat with a Handgun: “Cupping” Technique (Two Hands)
- •About the Authors and Photographer
Knee Strike
If a front kick is analogous to a straight punch, then knee strikes are analogous to elbow strikes. That is, they are for the close-in fight, and they can be devastating.
Starting Position: Left-leg-forward fighting stance in close proximity to your opponent.
Grab your
opponent’s right
arm and shoulder
firmly by grabbing
handfuls of skin.
Push your
right forearm
against your
opponent’s neck,
keeping your
elbow down. This prevents
your opponent
from dropping down and
“shooting in” to
grab your
legs.
Pull
your opponent’s
body forward and/or down while bringing
your right
knee up sharply,
striking the
groin, midsection, or
face with the
point just above your
kneecap. Drive
your hip
forward and up
to generate
power.
Tips:
If you grab the attacker’s left arm and shoulder, strike with
your left knee.
Be
sure your knee is
bent sharply.
If your
target is
the groin,
drive your hip
forward and pull
your opponent’s
body toward you.
If your target is the midsection or head, pull your opponent’s body down while driving your knee upward.
Variation: If you place one hand on either side of your opponent’s head (a Muay Thai clinch), use either knee for the strike. Grab the attacker by the head with one arm on each side, elbows down and tight. Your hands should be laid one over the other, with your fingers up the back of his head and pushing down to create pressure on his neck, which gives better control. Be sure you squeeze your elbows together to keep your opponent from slipping his head down and out.
Round Knee Strike
Knee strikes may be applied from different angles. Like a round kick, a round knee starts like the standard strike, relatively straight, and then the hip rolls over. This variation should be practiced after you’ve mastered the basic knee strike; it’s quite effective if your opponent is in front of you but leaving his side open to your attack.
Starting Position: Left-leg-forward fighting stance in close proximity to your opponent.
Grab your
opponent’s right
arm and shoulder
firmly by grabbing
handfuls of skin.
Push your
right
forearm against your
opponent’s neck,
keeping your
elbow down. This prevents
your opponent
from dropping down and
“shooting in” to
grab your
legs.
Pull
your opponent’s
body forward and/or down while bringing
your right
knee up;
roll your
hip over in
a motion similar
to a round
kick so that
your knee strikes
at a more horizontal angle.
This strike is
normally delivered
to the
ribs, stomach,
or head. Drive
your hip
forward and up
to generate power.
Front Kick/Hammerfist
Starting Position: Left-leg-forward fighting stance.
Deliver a regular
front kick
to the
groin. For this
combination, recoil and
land with your
right
(kicking) foot
forward and to the
outside of your
target, not
right in
front.
As
your right
foot steps to
the ground,
use your
right hand
to deliver a
hammerfist to
the back of your
opponent’s
neck.
Tips:
The hammerfist should
land almost
simultaneously with
the foot
touching the
ground.
