- •Table of Contents
- •In memory of Marni Foreword by Bas Rutten
- •What Is Krav Maga?
- •Krav Maga Is Not a Martial Art
- •The Roots of the System
- •Krav Maga in the United States
- •Krav Maga for Law Enforcement
- •An Approach Based on Principles
- •Fewer Techniques That Solve More Problems
- •Examples of Stress Training
- •Krav Maga Principles Applied to Business and Life
- •How to Use This Book
- •The Organization of This Book
- •Belt level area of emphasis
- •Safety in Training
- •Terminology
- •Yellow belt
- •Yellow belt overview
- •Combatives
- •Defenses and Self-Defense
- •Soft Techniques
- •Groundfighting
- •Fundamentals Neutral or Passive Stance
- •Fighting Stance
- •Moving in Fighting Stance
- •Combatives Punch Mechanics
- •Left Straight Punch
- •Cross-body Punch
- •Palm Heel Strike
- •Eye Strike
- •Straight Punch with Advance
- •Straight Punch with Retreat
- •Straight Punch Low
- •Hammerfist to the Side
- •Hammerfist to the Back
- •Forward Hammerfist
- •Downward Hammerfist
- •Horizontal High Elbow Strike (Elbow #1)
- •Sideways Elbow Strike (Elbow #2)
- •Horizontal Elbow Strike Backward (Elbow #3)
- •Vertical Elbow Strike Backward Low (Elbow #4)
- •Vertical Elbow Strike Backward (Elbow #5)
- •Vertical Elbow Strike Forward and Upward (Elbow #6)
- •Vertical Elbow Strike Forward and Down (Elbow #7)
- •Front Kick (Regular)
- •Front Kick (Vertical Target)
- •Round Kick
- •Knee Strike
- •Round Knee Strike
- •Front Kick/Hammerfist
- •Front Kick/Straight Punch
- •Defenses
- •360° Defense (Outside Defense)
- •Inside Defense against Straight Punch
- •Inside Defense against Straight Punch Low
- •Inside Defense and 360° against Punches
- •Self-Defense Choke from the Front (Two-Handed Pluck)
- •Choke from the Front (One-Handed Pluck)
- •Choke from Behind
- •Choke from the Side
- •Choke from the Front with a Push
- •Choke from Behind with a Push
- •Headlock from the Side
- •Soft Techniques Wrist Release: Same-Side Hand (Elbow to Elbow)
- •Wrist Release: Opposite-Side Hand (Hitchhike Out)
- •Wrist Release: Two Hands Held High
- •Wrist Release: Two Hands Held Down
- •Wrist Release: Wrist Held by Two Hands
- •Groundfighting Back Position
- •Back Position: Movement on the Ground
- •Side Position
- •Side Position: Movement on the Ground
- •Front Kick from the Ground
- •Round Kick from the Ground
- •Side Kick from the Ground
- •Getting Up
- •Orange belt
- •Orange belt overview
- •Combatives
- •Defenses and Self-Defense
- •Choke Defense against a Wall
- •Headlock from Behind
- •Bearhugs
- •Groundfighting
- •Combatives Bobbing and Weaving
- •Slipping
- •Hook Punch
- •Uppercut Punch
- •Left/Right/Left Hook
- •Left/Right/Left Hook/Right Uppercut
- •Left/Right/Bob/Right
- •Left Punch/Right Elbow
- •Left/Right/Left Hook/Right Elbow
- •Right Uppercut/Left Hook/Right Cross
- •Defensive Front Kick
- •Side Kick
- •Front Kick with Advance (from a Fighting Stance)
- •Side Kick with Advance
- •Back Kick
- •Uppercut Back Kick (Short)
- •Front Kick with Advance (from a Neutral Stance)
- •Side Kick or Back Kick/Hammerfist
- •Defenses
- •Inside Punch Defense with Counterattack against Left Punch
- •Inside Punch Defense with Counterattack against Left Punch Using Left Hand
- •Inside Defense with Counterattack against Right Punch (Two Counters)
- •Inside Defense with Counterattack against Right Punch (One Counter)
- •Defense against Hook Punch (Extended)
- •Defense against Hook Punch (Covering)
- •Defense against Uppercut Punch
- •360° Defense with Counterattack
- •Reflexive Defense against Front Kick
- •Outside Stabbing Defense against Front Kick
- •Plucking Defense against Low to Medium Front Kick
- •Inside Defense against High Front Kick
- •Defense against Low Round Kick (Using the Shin)
- •Defense against Low Round Kick (Absorbing with Thigh)
- •Stop Kick Defense against Front Kick
- •Defense against Front Kick (Redirecting with Shin)
- •Self-Defense Choke from the Front against a Wall
- •Choke from Behind against a Wall
- •Choke from Behind with a Pull
- •Headlock from Behind (Bar Arm)
- •Headlock from Behind (Carotid Choke)
- •Bearhug from the Front with Arms Free
- •Bearhug from the Front with Arms Free (Leverage on the Neck)
- •Bearhug from the Front with Arms Caught (with Space)
- •Bearhug from the Front with Arms Caught (No Space)
- •Bearhug from Behind with Arms Free
- •Bearhug from Behind with Arms Caught (with Space)
- •Bearhug from Behind with Arms Caught (No Space)
- •Back Fall Break
- •Side Fall Break
- •Groundfighting Defense against Punches, Mounted (Bucking Hips)
- •Trap and Roll against Full Mount
- •Choke with Attacker in Mount
- •Headlock while Mounted
- •Mount—Bottom Position: Elbow Escape (Shrimping)
- •Mount—Top Position
- •Maintaining Mount
- •Strikes
- •Trap Opponent’s Arms to Chest to Pop Up and Out
- •Guard—Bottom Position: Kick Off from the Guard
- •Foot Grab: Stripping
- •Foot Grab: Spinning Outward (Round Kick)
- •Foot Grab: Spinning Inward (Heel Kick)
- •Green belt
- •Green belt overview
- •Combatives
- •Defenses and Self-Defense
- •Upward Headbutt
- •Headbutt to the Side
- •Headbutt to the Back
- •Defensive Back Kick with a Spin
- •Offensive Back Kick
- •Offensive Back Kick with a Spin
- •Heel Kick
- •Inside Slap Kick
- •Outside Slap Kick
- •Inward Angle Knee
- •Defenses
- •Inside Defense against Left-Right Combination (Two Inside Defenses)
- •Inside Defense against Left-Right Combination (Lean Back and Trap)
- •Inside Defense against Left-Right Combination (Using One Hand)
- •Outside Defense #1
- •Outside Defense #2
- •Outside Defense #3
- •Outside Defense #4
- •Outside Defense #5
- •Outside Defense against Right Punch (Punching Defense)
- •Defense against High Round Kick (Reflexive Defense)
- •Defense against High Round Kick (Fighting Stance—Two Contact Points)
- •Defense against High Round Kick (Fighting Stance—Three Contact Points)
- •Defense against High Round Kick (Covering Defense to Head or Ribs)
- •Back Fall Break (High)
- •Forward Roll
- •Forward Roll/Back Fall Break (High Speed)
- •Backward Roll
- •Self-Defense Standing Reverse Headlock (Guillotine)
- •Hair Grab from the Front
- •Hair Grab from the Front or Side (Impending Knee Strike)
- •Hair Grab from the Side
- •Hair Grab from the Opposite Side or Back of the Head
- •Bearhug from Behind (Leverage on the Finger)
- •Bearhug from Behind (with Lift)
- •Bearhug from the Front (with Lift)
- •Groundfighting Arm Bar from the Guard
- •Guard Reversal (Sit Up and Sweep)
- •Choke from the Side Defense
- •Headlock from the Side Defense (Basic Positioning)
- •Headlock from the Side Defense (Attacker’s Weight Forward; Leg Wrap)
- •Headlock from the Side Defense (Attacker’s Weight Forward; with Space)
- •Headlock from the Side Defense (Attacker’s Weight Back)
- •Escape from the Guard (Stacking)
- •Side Mount (Basic Position)
- •Side Mount (Arm Lock)
- •Side Mount (Strikes)
- •Side Mount (Transition to Full Mount)
- •Side Mount Disengage (Knee to Belly)
- •Blue belt
- •Blue belt overview
- •Combatives
- •Defenses
- •Stick Defense
- •Knife Defenses
- •Gun Defenses
- •Mentality of the Attacker
- •Reaction
- •Cavaliers
- •Takedowns
- •Combatives
- •Inside Chop
- •Outside Chop
- •Mouth of Hand
- •Axe Kick
- •Spinning Outside Slap Kick
- •Spinning Heel Kick
- •Sweep with Forward Kick
- •Sweep with Heel Kick
- •Defenses General Defense against Medium to High Kicks
- •Sliding Defense against High Round Kick
- •Plucking Defense against Low to Medium Side Kick
- •Sliding Defense against Spinning Heel Kick
- •Defense against Spinning Heel Kick
- •Stick Defenses Stick Defense against Overhead Swing
- •Stick Defense against Overhead Swing Off Angle/Dead-Side (One Step)
- •Stick Defense against Baseball Bat Swing (Horizontal Swing)
- •Knife Defenses Kick Defense against Knife Attack from a Distance
- •Kick against Straight Stab (Bailing Out)
- •Gun Defenses Gun from the Front
- •Gun to the Side of the Head
- •Gun from the Side, Behind the Arm
- •Gun from the Side, in Front of the Arm (Touching)
- •Gun from the Front, Pushing into the Stomach
- •Gun from Behind (Touching)
- •Cavaliers Cavalier #1
- •Cavalier #2
- •Cavalier #3
- •Cavalier #4
- •Groundfighting Straddled, with Wrists Pinned (Slide Hands on Ground)
- •Straddled, with Wrists Pinned (Wrist Lock)
- •Choke while Attacker Is in Guard
- •Triangle Choke
- •Guard—Bottom Position: Guillotine
- •Guard—Bottom Position: Defense against Guillotine
- •Headlock from Behind on the Ground
- •Defense against Headlock from Behind
- •Takedowns Takedown #1: Simple Takedown
- •Takedown #2: Double-Leg Takedown
- •Takedown #3: Toe-Pick
- •Brown belt
- •Brown belt overview
- •Combatives
- •Defenses
- •Edged-Weapon Defenses
- •Combatives Left Jab/Overhand Right Combination
- •Front Kick/Round Kick with a Switch
- •Two Front Kicks with a Switch
- •Outside Slap Kick and Front Kick with a Switch
- •Hip Throw
- •Face-to-Face Flip (“Sacrifice” Throw)
- •Self-Defense Headlock from Behind
- •Defense against Headlock from the Side: Being Spun Inward
- •Defense against Headlock from the Side: Neck Break
- •Defense against Full Nelson: Leverage on the Fingers
- •Defense against Full Nelson: Forward Throw
- •Defense against Full Nelson: Sweep
- •Knife Defenses Knife Defense against Downward Stab (Ice Pick Stab)
- •Knife Defense against Downward Stab (Ice Pick Stab) continued from previous page
- •Knife Defense against Upward Stab
- •Knife Defense against Upward Stab continued from previous page
- •Knife Defense against Straight Stab
- •Knife Defense against Straight Stab (Live Side)
- •Knife Defense against Forward Slash
- •Knife Defense against Backhand Slash
- •Shotgun/Assault Rifle/submachine Gun Defenses Long Gun from the Front—Live Side
- •Long Gun from the Front—Dead Side (Disarming under Gunman’s Arm)
- •Long Gun from the Side, Behind the Arm
- •Long Gun from the Side, Behind the Arm continued from previous page
- •Long Gun from Behind (Touching)
- •Defense against Rifle/Bayonet Stab—Live Side
- •Defense against Rifle/Bayonet Stab—Dead Side
- •Gun Defenses Defense against Threat with a Handgun: from Behind at a Distance
- •Defense against Threat with a Handgun: “Cupping” Technique (Two Hands)
- •About the Authors and Photographer
Choke from Behind with a Pull
As the attacker chokes and begins to pull, in training let yourself be pulled off balance before reacting (to simulate a real situation).
Starting Position: Passive stance, with an attacker choking and pulling from behind.
Immediately
make the
plucking motion (this
is instinctive)
as though performing
a regular Choke
from Behind defense.
At the
same time, you
may take
a small step
backward with one foot.
This is also
instinctive, to
keep your
balance. In training, be
sure the step is
small, as a large step will
be unlikely when
you are
surprised.
As you
pluck, step then pivot
sharply toward your back
foot, keeping hold
of the attacker’s
hand on that
side.
As you
pivot, burst forward with the
other foot
and release the
attacker’s opposite
hand. Bring
your hand over
and press against
the pinky
side of the attacker’s
hand with the
heel of your
palm (see
close-up).
Keep his hand relatively square in front of your body.
As you
complete the
large step, make a
front kick
or, if
appropriate, a round kick
(using the ball of
the foot
if possible) to
the attacker’s
groin. This can be
followed by a Side Kick to the
knee, or
additional attacks.
Tips:
The bursting
motion you perform
while pivoting (Step 4) serves three
purposes: 1) it increases
pressure on the attacker’s
wrist; 2) it helps
you regain your
balance; and 3) it
gets you
farther away from the
attacker’s other
weapons.
Headlock from Behind (Bar Arm)
Here, the attacker lays his forearm across your throat to crush it.
Starting Position: Passive stance, with an attacker applying a headlock from behind.
If
possible, turn your
chin away from the
elbow and toward
the attacker’s
joined hands. Drop
your chin
down. Send both
hands up
and backward to
the attacker’s
joined hands. Note
that both
your hands
go over one
shoulder; your closer
hand can lead the
other slightly.
Send your hands back far enough to ensure they’ll reach the attacker’s hands (this has the potential benefit of scratching the attacker’s eyes).
Using
the plucking
motion, pull
your hands
sharply down along your
chest (note
that the
motion is
explosive); turn your
inside shoulder sharply
inward to create
additional space.
Tips:
By plucking
down along your chest,
you will
be plucking 90°
against the
choke. This
knowledge becomes important
for an overall
understanding of the
defense, but
need not
be studied initially.
Both hands may travel at the same time, but the hand closest to the attacker’s hands may arrive first. If so, the second hand should arrive immediately to help.
Slide your head
out of the
opening.
Make immediate
counterattacks with
kicks, knees,
fists, or whatever is
convenient.
Headlock from Behind (Carotid Choke)
Although the carotid choke presents a greater danger than the bar arm, the defense is essentially the same. The attacker reaches around your neck, putting your throat in the crook of his elbow. In this position, he can put pressure on the carotid arteries at the sides of your neck, stopping blood flow to your brain and putting you to “sleep.”
Be aware that an experienced attacker, given time, can create problematic attacks by crossing his rear arm against the back of your neck, increasing pressure and hiding the weak part of the choke. For this reason, awareness and immediate reaction become the best defenses.
Starting Position: Passive stance, with an attacker applying a choking headlock from behind.
Immediately
turn your
chin away from the
elbow and toward
the attacker’s
joined hands. Drop
your chin
down.
Send
both hands
up and
backward to the
attacker’s joined
hands. Note
that both
your hands
go over one
shoulder. Send
your hands
back far enough
to ensure
they’ll reach
the attacker’s
hands (this
has the
potential benefit
of scratching the
attacker’s
eyes).
Using
the plucking
motion, pluck
along your own
shoulder, which
makes the pluck 90° to
the hold
(note that
the motion
is explosive); turn
your inside
shoulder sharply inward
to create additional
space.
Slide your head
out of the
opening.
Make
immediate counterattacks
with knees, fists,
or whatever is
convenient.
Tips:
As you
reach, your near
hand may arrive
first (in fact,
against the carotid
choke, it
probably will). This
is fine,
and will
often ensure that
you reach far
enough back.
Just be sure your second
hand arrives
in time to
help.
