- •Table of Contents
- •In memory of Marni Foreword by Bas Rutten
- •What Is Krav Maga?
- •Krav Maga Is Not a Martial Art
- •The Roots of the System
- •Krav Maga in the United States
- •Krav Maga for Law Enforcement
- •An Approach Based on Principles
- •Fewer Techniques That Solve More Problems
- •Examples of Stress Training
- •Krav Maga Principles Applied to Business and Life
- •How to Use This Book
- •The Organization of This Book
- •Belt level area of emphasis
- •Safety in Training
- •Terminology
- •Yellow belt
- •Yellow belt overview
- •Combatives
- •Defenses and Self-Defense
- •Soft Techniques
- •Groundfighting
- •Fundamentals Neutral or Passive Stance
- •Fighting Stance
- •Moving in Fighting Stance
- •Combatives Punch Mechanics
- •Left Straight Punch
- •Cross-body Punch
- •Palm Heel Strike
- •Eye Strike
- •Straight Punch with Advance
- •Straight Punch with Retreat
- •Straight Punch Low
- •Hammerfist to the Side
- •Hammerfist to the Back
- •Forward Hammerfist
- •Downward Hammerfist
- •Horizontal High Elbow Strike (Elbow #1)
- •Sideways Elbow Strike (Elbow #2)
- •Horizontal Elbow Strike Backward (Elbow #3)
- •Vertical Elbow Strike Backward Low (Elbow #4)
- •Vertical Elbow Strike Backward (Elbow #5)
- •Vertical Elbow Strike Forward and Upward (Elbow #6)
- •Vertical Elbow Strike Forward and Down (Elbow #7)
- •Front Kick (Regular)
- •Front Kick (Vertical Target)
- •Round Kick
- •Knee Strike
- •Round Knee Strike
- •Front Kick/Hammerfist
- •Front Kick/Straight Punch
- •Defenses
- •360° Defense (Outside Defense)
- •Inside Defense against Straight Punch
- •Inside Defense against Straight Punch Low
- •Inside Defense and 360° against Punches
- •Self-Defense Choke from the Front (Two-Handed Pluck)
- •Choke from the Front (One-Handed Pluck)
- •Choke from Behind
- •Choke from the Side
- •Choke from the Front with a Push
- •Choke from Behind with a Push
- •Headlock from the Side
- •Soft Techniques Wrist Release: Same-Side Hand (Elbow to Elbow)
- •Wrist Release: Opposite-Side Hand (Hitchhike Out)
- •Wrist Release: Two Hands Held High
- •Wrist Release: Two Hands Held Down
- •Wrist Release: Wrist Held by Two Hands
- •Groundfighting Back Position
- •Back Position: Movement on the Ground
- •Side Position
- •Side Position: Movement on the Ground
- •Front Kick from the Ground
- •Round Kick from the Ground
- •Side Kick from the Ground
- •Getting Up
- •Orange belt
- •Orange belt overview
- •Combatives
- •Defenses and Self-Defense
- •Choke Defense against a Wall
- •Headlock from Behind
- •Bearhugs
- •Groundfighting
- •Combatives Bobbing and Weaving
- •Slipping
- •Hook Punch
- •Uppercut Punch
- •Left/Right/Left Hook
- •Left/Right/Left Hook/Right Uppercut
- •Left/Right/Bob/Right
- •Left Punch/Right Elbow
- •Left/Right/Left Hook/Right Elbow
- •Right Uppercut/Left Hook/Right Cross
- •Defensive Front Kick
- •Side Kick
- •Front Kick with Advance (from a Fighting Stance)
- •Side Kick with Advance
- •Back Kick
- •Uppercut Back Kick (Short)
- •Front Kick with Advance (from a Neutral Stance)
- •Side Kick or Back Kick/Hammerfist
- •Defenses
- •Inside Punch Defense with Counterattack against Left Punch
- •Inside Punch Defense with Counterattack against Left Punch Using Left Hand
- •Inside Defense with Counterattack against Right Punch (Two Counters)
- •Inside Defense with Counterattack against Right Punch (One Counter)
- •Defense against Hook Punch (Extended)
- •Defense against Hook Punch (Covering)
- •Defense against Uppercut Punch
- •360° Defense with Counterattack
- •Reflexive Defense against Front Kick
- •Outside Stabbing Defense against Front Kick
- •Plucking Defense against Low to Medium Front Kick
- •Inside Defense against High Front Kick
- •Defense against Low Round Kick (Using the Shin)
- •Defense against Low Round Kick (Absorbing with Thigh)
- •Stop Kick Defense against Front Kick
- •Defense against Front Kick (Redirecting with Shin)
- •Self-Defense Choke from the Front against a Wall
- •Choke from Behind against a Wall
- •Choke from Behind with a Pull
- •Headlock from Behind (Bar Arm)
- •Headlock from Behind (Carotid Choke)
- •Bearhug from the Front with Arms Free
- •Bearhug from the Front with Arms Free (Leverage on the Neck)
- •Bearhug from the Front with Arms Caught (with Space)
- •Bearhug from the Front with Arms Caught (No Space)
- •Bearhug from Behind with Arms Free
- •Bearhug from Behind with Arms Caught (with Space)
- •Bearhug from Behind with Arms Caught (No Space)
- •Back Fall Break
- •Side Fall Break
- •Groundfighting Defense against Punches, Mounted (Bucking Hips)
- •Trap and Roll against Full Mount
- •Choke with Attacker in Mount
- •Headlock while Mounted
- •Mount—Bottom Position: Elbow Escape (Shrimping)
- •Mount—Top Position
- •Maintaining Mount
- •Strikes
- •Trap Opponent’s Arms to Chest to Pop Up and Out
- •Guard—Bottom Position: Kick Off from the Guard
- •Foot Grab: Stripping
- •Foot Grab: Spinning Outward (Round Kick)
- •Foot Grab: Spinning Inward (Heel Kick)
- •Green belt
- •Green belt overview
- •Combatives
- •Defenses and Self-Defense
- •Upward Headbutt
- •Headbutt to the Side
- •Headbutt to the Back
- •Defensive Back Kick with a Spin
- •Offensive Back Kick
- •Offensive Back Kick with a Spin
- •Heel Kick
- •Inside Slap Kick
- •Outside Slap Kick
- •Inward Angle Knee
- •Defenses
- •Inside Defense against Left-Right Combination (Two Inside Defenses)
- •Inside Defense against Left-Right Combination (Lean Back and Trap)
- •Inside Defense against Left-Right Combination (Using One Hand)
- •Outside Defense #1
- •Outside Defense #2
- •Outside Defense #3
- •Outside Defense #4
- •Outside Defense #5
- •Outside Defense against Right Punch (Punching Defense)
- •Defense against High Round Kick (Reflexive Defense)
- •Defense against High Round Kick (Fighting Stance—Two Contact Points)
- •Defense against High Round Kick (Fighting Stance—Three Contact Points)
- •Defense against High Round Kick (Covering Defense to Head or Ribs)
- •Back Fall Break (High)
- •Forward Roll
- •Forward Roll/Back Fall Break (High Speed)
- •Backward Roll
- •Self-Defense Standing Reverse Headlock (Guillotine)
- •Hair Grab from the Front
- •Hair Grab from the Front or Side (Impending Knee Strike)
- •Hair Grab from the Side
- •Hair Grab from the Opposite Side or Back of the Head
- •Bearhug from Behind (Leverage on the Finger)
- •Bearhug from Behind (with Lift)
- •Bearhug from the Front (with Lift)
- •Groundfighting Arm Bar from the Guard
- •Guard Reversal (Sit Up and Sweep)
- •Choke from the Side Defense
- •Headlock from the Side Defense (Basic Positioning)
- •Headlock from the Side Defense (Attacker’s Weight Forward; Leg Wrap)
- •Headlock from the Side Defense (Attacker’s Weight Forward; with Space)
- •Headlock from the Side Defense (Attacker’s Weight Back)
- •Escape from the Guard (Stacking)
- •Side Mount (Basic Position)
- •Side Mount (Arm Lock)
- •Side Mount (Strikes)
- •Side Mount (Transition to Full Mount)
- •Side Mount Disengage (Knee to Belly)
- •Blue belt
- •Blue belt overview
- •Combatives
- •Defenses
- •Stick Defense
- •Knife Defenses
- •Gun Defenses
- •Mentality of the Attacker
- •Reaction
- •Cavaliers
- •Takedowns
- •Combatives
- •Inside Chop
- •Outside Chop
- •Mouth of Hand
- •Axe Kick
- •Spinning Outside Slap Kick
- •Spinning Heel Kick
- •Sweep with Forward Kick
- •Sweep with Heel Kick
- •Defenses General Defense against Medium to High Kicks
- •Sliding Defense against High Round Kick
- •Plucking Defense against Low to Medium Side Kick
- •Sliding Defense against Spinning Heel Kick
- •Defense against Spinning Heel Kick
- •Stick Defenses Stick Defense against Overhead Swing
- •Stick Defense against Overhead Swing Off Angle/Dead-Side (One Step)
- •Stick Defense against Baseball Bat Swing (Horizontal Swing)
- •Knife Defenses Kick Defense against Knife Attack from a Distance
- •Kick against Straight Stab (Bailing Out)
- •Gun Defenses Gun from the Front
- •Gun to the Side of the Head
- •Gun from the Side, Behind the Arm
- •Gun from the Side, in Front of the Arm (Touching)
- •Gun from the Front, Pushing into the Stomach
- •Gun from Behind (Touching)
- •Cavaliers Cavalier #1
- •Cavalier #2
- •Cavalier #3
- •Cavalier #4
- •Groundfighting Straddled, with Wrists Pinned (Slide Hands on Ground)
- •Straddled, with Wrists Pinned (Wrist Lock)
- •Choke while Attacker Is in Guard
- •Triangle Choke
- •Guard—Bottom Position: Guillotine
- •Guard—Bottom Position: Defense against Guillotine
- •Headlock from Behind on the Ground
- •Defense against Headlock from Behind
- •Takedowns Takedown #1: Simple Takedown
- •Takedown #2: Double-Leg Takedown
- •Takedown #3: Toe-Pick
- •Brown belt
- •Brown belt overview
- •Combatives
- •Defenses
- •Edged-Weapon Defenses
- •Combatives Left Jab/Overhand Right Combination
- •Front Kick/Round Kick with a Switch
- •Two Front Kicks with a Switch
- •Outside Slap Kick and Front Kick with a Switch
- •Hip Throw
- •Face-to-Face Flip (“Sacrifice” Throw)
- •Self-Defense Headlock from Behind
- •Defense against Headlock from the Side: Being Spun Inward
- •Defense against Headlock from the Side: Neck Break
- •Defense against Full Nelson: Leverage on the Fingers
- •Defense against Full Nelson: Forward Throw
- •Defense against Full Nelson: Sweep
- •Knife Defenses Knife Defense against Downward Stab (Ice Pick Stab)
- •Knife Defense against Downward Stab (Ice Pick Stab) continued from previous page
- •Knife Defense against Upward Stab
- •Knife Defense against Upward Stab continued from previous page
- •Knife Defense against Straight Stab
- •Knife Defense against Straight Stab (Live Side)
- •Knife Defense against Forward Slash
- •Knife Defense against Backhand Slash
- •Shotgun/Assault Rifle/submachine Gun Defenses Long Gun from the Front—Live Side
- •Long Gun from the Front—Dead Side (Disarming under Gunman’s Arm)
- •Long Gun from the Side, Behind the Arm
- •Long Gun from the Side, Behind the Arm continued from previous page
- •Long Gun from Behind (Touching)
- •Defense against Rifle/Bayonet Stab—Live Side
- •Defense against Rifle/Bayonet Stab—Dead Side
- •Gun Defenses Defense against Threat with a Handgun: from Behind at a Distance
- •Defense against Threat with a Handgun: “Cupping” Technique (Two Hands)
- •About the Authors and Photographer
Defense against Threat with a Handgun: “Cupping” Technique (Two Hands)
This technique can be used against threats from the front at any height, or to the side of the head. In threats from the front, it is used when the line of fire is placed offline, or when the defender does not want to redirect the weapon toward third parties. It is also used when the defender moves the line of fire and finds himself on the attacker’s live side. In gun to the side of the head, it is used when the defender redirects the line of fire and finds himself on the attacker’s live side.
Starting Position: Neutral stance. The right-handed gunman points the weapon left of center on your body.
Using your right hand, redirect the weapon off to your left side. All the details regarding movement in Gun from the Front (page 250) apply.
Immediately
reach your left
hand underneath
and catch the gun
at the back of the
slide or hammer
area. Your weight
should already be
transitioning forward.
Burst forward diagonally
with your left foot,
keeping weight down
and forward on the
weapon. Simultaneously
deliver a right front
kick to
the groin.
Be sure your
chin is
down and your
inside (right) shoulder
is up
to protect against
a punch.
Disarm using the
same movements
used in
Gun from the
Front.
Tips:
In the
initial position, it would
not make
sense to
do regular Defense
against Gun
from the Front
because the line
of fire would track across the
defender’s entire body.
(Alternately, imagine the
gun pointed
directly at the center
of your chest;
however, there is
someone to
your right,
preventing you
from making the
regular defense.)
INDEX
Arm Bar from the Guard Awareness training
Axe Kick
Back Fall Break
Back Fall Break (High) Back Kick
Back Position
Back Position: Movement on the Ground Backward Roll
Bearhug from Behind (Leverage on the Finger) Bearhug from Behind (with Lift)
Bearhug from Behind with Arms Caught (No Space) Bearhug from Behind with Arms Caught (with Space) Bearhug from Behind with Arms Free
Bearhug from the Front (with Lift)
Bearhug from the Front with Arms Caught (No Space) Bearhug from the Front with Arms Caught (with Space) Bearhug from the Front with Arms Free
Bearhug from the Front with Arms Free (Leverage on the Neck) Bearhugs
Belt (level) system. See also specific belts
Blue belt; cavaliers; combatives; defenses; groundfighting; takedowns; weapon defenses Bobbing
Brown belt; combatives; defenses; self-defense; throws; weapon defenses Burst movement, defined
Carotid Choke (Headlock from Behind on the Ground) Carotid Choke (Headlock from Behind [Standing]) Cavalier #1
Cavalier #2
Cavalier #3
Cavalier #4
Cavaliers (wrist locks): blue belt Choke Defense against a Wall Choke from Behind
Choke from Behind against a Wall Choke from Behind with a Pull Choke from Behind with a Push
Choke from the Front (One-Handed Pluck) Choke from the Front (Two-Handed Pluck) Choke from the Front against a Wall
Choke from the Front with a Push Choke from the Side
Choke from the Side Defense Choke while Attacker Is in Guard Choke with Attacker in Mount
Combatives: blue belt; brown belt; green belt; orange belt; yellow belt Cross-body Punch
Dead side, defined
Defense against Front Kick (Redirecting with Shin) Defense against Full Nelson: Forward Throw Defense against Full Nelson: Leverage on the Fingers Defense against Full Nelson: Sweep
Defense against Headlock from Behind
Defense against Headlock from the Side: Being Spun Inward Defense against Headlock from the Side: Neck Break
Defense against High Round Kick (Covering Defense to Head or Ribs) Defense against High Round Kick (Fighting Stance—Three Contact Points) Defense against High Round Kick (Fighting Stance—Two Contact Points) Defense against Hook Punch (Covering)
Defense against Hook Punch (Extended)
Defense against Low Round Kick (Absorbing with Thigh) Defense against Low Round Kick (Using the Shin) Defense against Punches, Mounted (Bucking Hips) Defense against Rifle/Bayonet Stab—Dead Side
Defense against Rifle/Bayonet Stab—Live Side Defense against Spinning Heel Kick
Defense against Threat with a Handgun: “Cupping” Technique (Two Hands) Defense against Threat with a Handgun: from Behind at a Distance
Defense against Uppercut Punch
Defenses: blue belt; brown belt; green belt; orange belt; yellow belt Defensive Back Kick with a Spin
Defensive Front Kick Downward Hammerfist
Edged-weapon defenses: blue belt; brown belt Elbow strikes
Escape from the Guard (Stacking) Eye Strike
Face-to-Face Flip (Sacrifice Throw) Falls and rolls: green belt; orange belt Fighting Stance
Foot Grab: Spinning Inward (Heel Kick) Foot Grab: Spinning Outward (Round Kick) Foot Grab: Stripping
Forward Hammerfist Forward Headbutt Forward Roll
Forward Roll/Back Fall Break (High Speed) Front Kick (Regular)
Front Kick (Vertical Target) Front Kick from the Ground Front Kick/Hammerfist
Front Kick/Round Kick with a Switch Front Kick/Straight Punch
Front Kick with Advance (from a Fighting Stance) Front Kick with Advance (from a Neutral Stance) Fundamentals: yellow belt
General Defense against Medium to High Kicks Getting Up
Green belt; combatives; defenses; falls and rolls; groundfighting; self-defense Groundfighting: blue belt; green belt; orange belt; yellow belt
Guard, defined
Guard—Bottom Position: Defense against Guillotine Guard—Bottom Position: Guillotine Guard—Bottom Position: Kick Off from the Guard Guard position, defined
Guard Reversal (Sit Up and Sweep) Guillotine (Standing Reverse Headlock) Gun defenses: blue belt; brown belt Gun from Behind (Touching)
Gun from the Front
Gun from the Front, Pushing into the Stomach Gun from the Side, Behind the Arm
Gun from the Side, in Front of the Arm (Touching) Gun to the Side of the Head
Hair Grab from the Front
Hair Grab from the Front or Side (Impending Knee Strike) Hair Grab from the Opposite Side or Back of the Head Hair Grab from the Side
Hammerfist punches Hammerfist to the Back Hammerfist to the Side Handgun defenses Headbutt to the Back Headbutt to the Side Headlock from Behind
Headlock from Behind (Bar Arm) Headlock from Behind (Carotid Choke) Headlock from Behind on the Ground Headlock from the Side
Headlock from the Side Defense (Attacker’s Weight Back)
Headlock from the Side Defense (Attacker’s Weight Forward; Leg Wrap) Headlock from the Side Defense (Attacker’s Weight Forward; with Space) Headlock from the Side Defense (Basic Positioning)
Headlock while Mounted Heel Kick
Hick’s Law (Hick-Hyman Law) Hip Throw
Hook Punch
Horizontal Elbow Strike Backward (Elbow #3) Horizontal High Elbow Strike (Elbow #1) Inside arm/leg, defined
Inside Chop
Inside defense, defined
Inside Defense against High Front Kick
Inside Defense against Left-Right Combination (Lean Back and Trap) Inside Defense against Left-Right Combination (Two Inside Defenses) Inside Defense against Left-Right Combination (Using One Hand) Inside Defense against Straight Punch
Inside Defense against Straight Punch Low Inside Defense and 360° against Punches
Inside Defense with Counterattack against Right Punch (One Counter) Inside Defense with Counterattack against Right Punch (Two Counters) Inside Punch Defense with Counterattack against Left Punch
Inside Punch Defense with Counterattack against Left Punch Using Left Hand Inside Slap Kick
Inward Angle Knee
Kick against Straight Stab (Bailing Out)
Kick Defense against High Round Kick (Reflexive Defense) Kick Defense against Knife Attack from a Distance
Kicks
Knee Strike
Knife Defense against Backhand Slash
Knife Defense against Downward Stab (Ice Pick Stab) Knife Defense against Forward Slash
Knife Defense against Straight Stab
Knife Defense against Straight Stab (Live Side) Knife Defense against Upward Stab
Knife defenses: blue belt; brown belt Knowledge transfer
Krav Maga: belt (level) system; history; and law enforcement; principles; pronunciation; and safety; terminology; training drills
Left Jab/Overhand Right Combination Left Punch/Right Elbow Left/Right/Bob/Right
Left/Right/Left Hook Left/Right/Left Hook/Right Elbow
Left/Right/Left Hook/Right Uppercut Left Straight Punch
Levels (belt) system. See also specific levels
Lichtenfeld, Imi Live side, defined
Long Gun from Behind (Touching)
Long Gun from the Front—Dead Side (Disarming under Gunman’s Arm) Long Gun from the Front—Live Side
Long Gun from the Side, Behind the Arm
Machine Gun Takedown Mount, defined
Mount—Bottom Position: Elbow Escape (Shrimping) Mount—Top Position
Mouth of Hand
Moving in Fighting Stance
Neutral (Passive) Stance
Obstacles, overcoming Offensive Back Kick
Offensive Back Kick with a Spin One-Arm Shoulder Throw
Orange belt; combatives; defenses; falls; groundfighting; self-defense Outside arm/leg, defined
Outside Chop
Outside defense, defined Outside Defense #1
Outside Defense #2
Outside Defense #3
Outside Defense #4
Outside Defense #5
Outside Defense against Right Punch (Punching Defense) Outside Slap Kick
Outside Slap Kick and Front Kick with a Switch Outside Stabbing Defense against Front Kick
Palm Heel Strike Passive (Neutral) Stance
Plucking Defense against Low to Medium Front Kick Plucking Defense against Low to Medium Side Kick Problem solving
Punch Mechanics
Rear Naked Choke (Headlock from Behind on the Ground) Reflexive Defense against Front Kick
Right Uppercut/Left Hook/Right Cross Rolls. See Falls and rolls
Round Kick
Round Kick from the Ground Round Knee Strike
Sacrifice Throw (Face-to-Face Flip) Safety
Self-defense: brown belt; green belt; orange belt; yellow belt Shotgun/assault rifle/submachine gun defenses: brown belt Side Fall Break
Side Kick
Side Kick from the Ground
Side Kick or Back Kick/Hammerfist Side Kick with Advance
Side Mount (Arm Lock) Side Mount (Basic Position) Side Mount (Strikes)
Side Mount (Transition to Full Mount) Side Mount Disengage (Knee to Belly) Side Position
Side Position: Movement on the Ground Sideways Elbow Strike (Elbow #2) Sliding Defense against High Round Kick
Sliding Defense against Spinning Heel Kick Slipping
Soft techniques: yellow belt Spinning Heel Kick Spinning Outside Slap Kick Stance
Standing Reverse Headlock (Guillotine)
Stick Defense against Baseball Bat Swing (Horizontal Swing) Stick Defense against Overhead Swing
Stick Defense against Overhead Swing Off Angle/Dead-Side (One Step) Stick defenses
Stop Kick Defense against Front Kick
Straddled, with Wrists Pinned (Slide Hands on Ground) Straddled, with Wrists Pinned (Wrist Lock)
Straight Punch Low
Straight Punch with Advance Straight Punch with Retreat Stress
Stress training
Sweep with Forward Kick Sweep with Heel Kick Systemic efficiency
Takedown #1: Simple Takedown Takedown #2: Double-Leg Takedown Takedown #3: Toe-Pick
Takedowns: blue belt Terminology
360° Defense (Outside Defense) 360° Defense with Counterattack Throws: brown belt
Trap and Roll against Full Mount
Trap Opponent’s Arms to Chest to Pop Up and Out Triangle Choke
Two Back Kicks with a Switch Two Front Kicks with a Switch Two Straight Knees with a Switch
Uppercut Back Kick (Short) Uppercut Punch
Upward Headbutt
Vertical Elbow Strike Backward (Elbow #5) Vertical Elbow Strike Backward Low (Elbow #4)
Vertical Elbow Strike Forward and Down (Elbow #7) Vertical Elbow Strike Forward and Upward (Elbow #6)
Weapon defenses: blue belt; brown belt Weapons training
Weaving
Wrist locks (cavaliers): blue belt
Wrist Release: Opposite-Side Hand (Hitchhike Out) Wrist Release: Same-Side Hand (Elbow to Elbow) Wrist Release: Two Hands Held Down
Wrist Release: Two Hands Held High Wrist Release: Wrist Held by Two Hands
Yellow belt; combatives; defenses 54-59; fundamentals; groundfighting; self-defense; soft techniques
